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<blockquote data-quote="Shiroiken" data-source="post: 7389831" data-attributes="member: 6775477"><p>The drugar are fairly intelligent and organized, unlike the orcs. Very likely they already have a chain of command, so there would be someone who could organize them. Rather than swarm their defended position, I would think the drugar would try to organize a defense where the party has to come out.</p><p></p><p>Ideally, they'd want a spot where they'd have to come into a decent sized room (parties are usually stronger in passageways, since it limits the attacks of the numerous enemies). A series of barricades or even tunnel collapses could be used to funnel the PCs to a specific attack point. A good defense would be behind 3/4 cover, where they can use crossbows to shoot at the PCs (who lack cover), with the ability to bring a swarm against the party if they attempt to storm the crossbowmen. Depending on the power level of the group, and the player skill, this will be a very deadly encounter, but it's no less than they deserve for their decision to rest in the enemy's lair. </p><p></p><p>Smart players may attempt to negotiate when they realize they're poor position, and I'd suggest you simply RP the drugar based on their wants and needs (which I don't know). If you don't want to TPK, you could have the enemy attempt to capture, but don't forget you can only subdue with melee weapon attacks, so some PCs may still die.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7389831, member: 6775477"] The drugar are fairly intelligent and organized, unlike the orcs. Very likely they already have a chain of command, so there would be someone who could organize them. Rather than swarm their defended position, I would think the drugar would try to organize a defense where the party has to come out. Ideally, they'd want a spot where they'd have to come into a decent sized room (parties are usually stronger in passageways, since it limits the attacks of the numerous enemies). A series of barricades or even tunnel collapses could be used to funnel the PCs to a specific attack point. A good defense would be behind 3/4 cover, where they can use crossbows to shoot at the PCs (who lack cover), with the ability to bring a swarm against the party if they attempt to storm the crossbowmen. Depending on the power level of the group, and the player skill, this will be a very deadly encounter, but it's no less than they deserve for their decision to rest in the enemy's lair. Smart players may attempt to negotiate when they realize they're poor position, and I'd suggest you simply RP the drugar based on their wants and needs (which I don't know). If you don't want to TPK, you could have the enemy attempt to capture, but don't forget you can only subdue with melee weapon attacks, so some PCs may still die. [/QUOTE]
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