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<blockquote data-quote="pukunui" data-source="post: 7390025" data-attributes="member: 54629"><p>Thanks for all the responses, everyone! I’ve gone back through the adventure and counted up just how many duergar are left. There are only nine, and most of them are just grunts. There are two kavalrachni with three steeder spiders in their care, and two overseers who are more heavily armored than the others. Those two could potentially fall to arguing over which of them gets to become clan leader.</p><p></p><p>As you can see, the duergar have no magical firepower. Both their clerics are dead, and their leader was the only arcane spellcaster among them.</p><p></p><p>I would say that 8 hours isn’t enough time for them to get reinforcements from the Underdark either.</p><p></p><p></p><p>I do like the idea of an interpreter, as that would enable me to reveal the truth about the slaves: they are the survivors from a village that was attacked by hobgoblins that the PCs investigated earlier in the adventure. A friendly dryad had told them she’d seen the villagers being taken away but the trail was cold and the PCs didn’t think the villagers would ever be seen again.</p></blockquote><p></p>
[QUOTE="pukunui, post: 7390025, member: 54629"] Thanks for all the responses, everyone! I’ve gone back through the adventure and counted up just how many duergar are left. There are only nine, and most of them are just grunts. There are two kavalrachni with three steeder spiders in their care, and two overseers who are more heavily armored than the others. Those two could potentially fall to arguing over which of them gets to become clan leader. As you can see, the duergar have no magical firepower. Both their clerics are dead, and their leader was the only arcane spellcaster among them. I would say that 8 hours isn’t enough time for them to get reinforcements from the Underdark either. I do like the idea of an interpreter, as that would enable me to reveal the truth about the slaves: they are the survivors from a village that was attacked by hobgoblins that the PCs investigated earlier in the adventure. A friendly dryad had told them she’d seen the villagers being taken away but the trail was cold and the PCs didn’t think the villagers would ever be seen again. [/QUOTE]
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