Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[B.A.D.D] Red Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WizarDru" data-source="post: 728391" data-attributes="member: 151"><p>Okay, if you're one of my players, you know the Drill, and you can figure out what this is about, so beat it.</p><p></p><p></p><p><span style="color: red"><span style="font-size: 18px">Don't make use the breath weapon.</span></span></p><p></p><p></p><p></p><p></p><p></p><p>Thanks.</p><p></p><p></p><p></p><p>Anyhow, I figure that if people are passionate enough about B.A.D.D., they can offer me some Dragon ideas. My players, in an effort to confound me, appear to be opting for a quest I hadn't planned on for them for a little bit.</p><p></p><p>Namely this: For the first 13 or so levels of the campaign, they worked for a patron known as Lord Gelban, influential Greyhawk Merchant. Gelban was, in fact, a gold dragon, and known among his kind as the Gilden, speaker for the golds on the Scaled Council, an organization of Dragons dedicated to keeping stability in the Flanaess.</p><p></p><p><a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=99" target="_blank">Long Story Short:</a> The council shatters when the evil dragons decide to spoil the party, and the Infernus, speaker for the Reds, manages to best Gelban in battle (while the PCs are in full retreat, protecting his daughter).</p><p></p><p>Infernus takes Gelban back to Durance Vile, a demi-plane created by Ashardalon (from the adventure path series) as a private 'fortress' of sorts for the Reds. Ashardalon still dwells there, but no longer rules it, as it passes to the dragon who holds the title of Infernus. Gelban is being held prisoner, and constantly tortured with lava and other inducements of pain, primarly for the amusement of the reds against a most hated enemy. Durance Vile is adjacent to the Plane of Fire.</p><p></p><p>The party wants to rescue him. What I need are suggestions for the defenses of said demi-plane. What kind of beasties would Infernus have to patrol the place? What's to stop the players from just teleporting in, casting a Heal, and getting out of dodge, once they find a way onto the demiplane?</p><p></p><p>The Reds are arrogant, but not stupid. I also don't want to cheapen them by throwing a bunch of red Dragons at the party. There are six characters of 17th-18th level, a 14th level NPC (possibly two), mounts, an animal companion and most likely some help from some rogue coppers, bronzes and perhaps a silver or gold (the remaining good dragons being somewhat snafued in political problems).</p><p></p><p>So, what kind of ideas do you folks have? I want this to be an adventure worthy of the heroes, and possibly even one to force them to turn back, to try again later. I don't want to metagame the situation though, nor make it an unwinnable battle. I'm the DM, I can always do that. What I want is a logical set of defenses and strategies that Reds, including a ancient wyrm, might construct.</p><p></p><p>Fire me up!</p></blockquote><p></p>
[QUOTE="WizarDru, post: 728391, member: 151"] Okay, if you're one of my players, you know the Drill, and you can figure out what this is about, so beat it. [color=red][size=5]Don't make use the breath weapon.[/size][/color] Thanks. Anyhow, I figure that if people are passionate enough about B.A.D.D., they can offer me some Dragon ideas. My players, in an effort to confound me, appear to be opting for a quest I hadn't planned on for them for a little bit. Namely this: For the first 13 or so levels of the campaign, they worked for a patron known as Lord Gelban, influential Greyhawk Merchant. Gelban was, in fact, a gold dragon, and known among his kind as the Gilden, speaker for the golds on the Scaled Council, an organization of Dragons dedicated to keeping stability in the Flanaess. [URL=http://enworld.cyberstreet.com/showthread.php?s=&threadid=99]Long Story Short:[/URL] The council shatters when the evil dragons decide to spoil the party, and the Infernus, speaker for the Reds, manages to best Gelban in battle (while the PCs are in full retreat, protecting his daughter). Infernus takes Gelban back to Durance Vile, a demi-plane created by Ashardalon (from the adventure path series) as a private 'fortress' of sorts for the Reds. Ashardalon still dwells there, but no longer rules it, as it passes to the dragon who holds the title of Infernus. Gelban is being held prisoner, and constantly tortured with lava and other inducements of pain, primarly for the amusement of the reds against a most hated enemy. Durance Vile is adjacent to the Plane of Fire. The party wants to rescue him. What I need are suggestions for the defenses of said demi-plane. What kind of beasties would Infernus have to patrol the place? What's to stop the players from just teleporting in, casting a Heal, and getting out of dodge, once they find a way onto the demiplane? The Reds are arrogant, but not stupid. I also don't want to cheapen them by throwing a bunch of red Dragons at the party. There are six characters of 17th-18th level, a 14th level NPC (possibly two), mounts, an animal companion and most likely some help from some rogue coppers, bronzes and perhaps a silver or gold (the remaining good dragons being somewhat snafued in political problems). So, what kind of ideas do you folks have? I want this to be an adventure worthy of the heroes, and possibly even one to force them to turn back, to try again later. I don't want to metagame the situation though, nor make it an unwinnable battle. I'm the DM, I can always do that. What I want is a logical set of defenses and strategies that Reds, including a ancient wyrm, might construct. Fire me up! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[B.A.D.D] Red Discussion
Top