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[B.A.D.D] Red Discussion
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<blockquote data-quote="LuYangShih" data-source="post: 728743" data-attributes="member: 10414"><p>Yeah. A good trap is the following: </p><p></p><p>The room is a large room, with a burning river of lava cutting them off from the other side. The walls are cracked and hot as well, making climbing very difficult. (You could put an ambush behind the "walls", as well, but that depends on how rat bastardly you are.) Now, the PCs could cross this river of lava with traditional means, if their skills are high enough, but I doubt they have the neccessary ranks in Use Rope, Balance, and so on. They'll probably try to Fly over it. Once they do, the Dragons, who have been scrying on them, (or some of their servants) teleport/cancel invisibility (I'd use teleport if it was the Dragons to avoid the True Seeing if they usually have it up) and use Targeted Dispels. </p><p></p><p>This will likely take out their flying, their fire resistance, and send them plummeting into the river of lava, taking 10d10 damage. Now, here's where the trap really gets nasty. Concealed within the river of lava are 2-8 Iron Golems, who immediately grapple the closest party members. At this point, one of the Dragons or minions casts Wall Of Force over the river of lava, preventing escape. There are plenty of ways the party can get around this, but in my experience most parties will go for the easy, quick method that they've been using adventure after adventure.</p></blockquote><p></p>
[QUOTE="LuYangShih, post: 728743, member: 10414"] Yeah. A good trap is the following: The room is a large room, with a burning river of lava cutting them off from the other side. The walls are cracked and hot as well, making climbing very difficult. (You could put an ambush behind the "walls", as well, but that depends on how rat bastardly you are.) Now, the PCs could cross this river of lava with traditional means, if their skills are high enough, but I doubt they have the neccessary ranks in Use Rope, Balance, and so on. They'll probably try to Fly over it. Once they do, the Dragons, who have been scrying on them, (or some of their servants) teleport/cancel invisibility (I'd use teleport if it was the Dragons to avoid the True Seeing if they usually have it up) and use Targeted Dispels. This will likely take out their flying, their fire resistance, and send them plummeting into the river of lava, taking 10d10 damage. Now, here's where the trap really gets nasty. Concealed within the river of lava are 2-8 Iron Golems, who immediately grapple the closest party members. At this point, one of the Dragons or minions casts Wall Of Force over the river of lava, preventing escape. There are plenty of ways the party can get around this, but in my experience most parties will go for the easy, quick method that they've been using adventure after adventure. [/QUOTE]
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