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B.P.R.D. Issue #1 "City of Night"
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<blockquote data-quote="Karl Green" data-source="post: 1594669" data-attributes="member: 1467"><p><span style="color: red">Michael makes the Reflex save for half, and misses the Damage save by 3, Michael has a Lethal hit</span></p><p></p><p><strong>Continuing Round 4…</strong></p><p>Kongming [will edit if anything changes]</p><p>Michael – 15</p><p>Lia - 13</p><p>Mech Sterne - 10</p><p>Paul – 7</p><p>Red Knight -1</p><p>Xavier – 1</p><p></p><p>---</p><p></p><p>[Assuming Kongming makes his save]</p><p>From the ground, Kongming fires another round at Sterne…</p><p><span style="color: red">Attack roll hits (even with the -4 for firing into melee); Damage save for Sterne misses it by 2, he now has 4 lethal hits</span></p><p>…striking a telling blow against the plexi-glass cockpit that protects his almost corpse-like body. </p><p></p><p>Michael hits with 4 of the attacks BUT the one that missed have a change of hitting the Red Knight; I roll these, but it misses; of the four attacks that hit have 50/50 blindness check (and if they miss also have a chance of hitting the Knight as he is in melee combat) first attack hit, 2nd attack miss (chance to hit Knight, miss!), 3rd attack miss (chance to hit the Knight… nope!), 4th attack misses (chance to hit the Knight does; the Red Knight needs to make a Damage save of 21 -6 for Protection, so a 15). Sterne’s damage save makes it by 4, no damage[/color] </p><p>…and Michael only hears two of his rounds strike metal (next round, with another 5ft step, Michael will be out of the sandstorm and in the clear part) </p><p></p><p>Lia jumps out of the hole, and talks with Sterne… he seems to look at her for a second but then seems to ignore her, returning to his chanting…</p><p></p><p>Sterne-Mech continues to chant… </p><p><span style="color: red">Ritual roll total 15, VILLIAN points to re-roll a 21!</span></p><p>…his words taking on a terrible and twisted… the ground shakes (EVERYONE on the ground needs to make a Balance save DC10 or they are knocked to the ground. Sterne’s Balance check is 16 he is still standing)… worst of all the gates become transparent and start to disappear. Sterne screams in triumph… {translated from German} “<span style="color: darkred">Mine all MINE! I am coming my Queen, arise ARISE!</span>”</p><p></p><p>Paul surges with power and tries to lift up the ground under the Sterne-Mech’s feet! (NOTE I am not 100% what you are going for here, normally you would not be able to do two attack actions at one time. This is really close to an attack action… so I am not sure you can do the fire bolt this round… if you can explain it to me I might let it go though, but for now…) </p><p><span style="color: red">Attack roll to hit the ground (DC5, but a 1 always misses, Using your Air Attack roll, first one) hits and starts lifting the sand the Mech into the air… JUST barely (Paul is straining at the limits of his weight). Dropping it back down the Mech gets a Reflex save to remain standing (I am treating it like a Trip, as he has to have a chance or something; DC is your Power Ranks so 16; Reflex save is 9! Misses, the Mech falls to the ground…again, if you can convince me that you should be able to attack this round, I will edit</span></p><p>…which he does, only to drop it down and causing the Mech thing to lose its footing and fall to the ground with a loud thud!</p><p></p><p>The Red Knight (might have to stand as half-actions but as he is close enough can still attack) slams a flaming fist into the side of the Mech canopy like cockpit…</p><p><span style="color: red">Attack roll hit, Damage save vs. his fist is missed by 13, another Lethal hit AND disabled; vs. the Flame attack missed by 4. Hmm Sterne Mech now has 6 lethal hits AND is Disabled!</span></p><p>…cracking it and releasing rancid gases of rotten flesh and… unwashed toiletry (where does it go?) </p><p></p><p>Xavier also stands and tries to locate Azah again, to blast him with another bolt of holy energy…</p><p><span style="color: red">Detect Evil roll 10 +9, makes it; Attack roll 10 +2 =12 a miss</span></p><p>…but while he can locate the fiend, he can’t quit get to it.</p><p></p><p></p><p></p><p><strong>Round 5… cause ONE person who is first does something</strong></p><p>Azah – 23</p><p>Kongming and Christopher – 17</p><p>Andy – 16</p><p>Michael – 15</p><p>Lia - 13</p><p>Mech Sterne - 10</p><p>Paul – 7</p><p>Red Knight -1</p><p>Xavier – 1</p><p></p><p>---</p><p>(note this is a bit longer then what normally you can say and stuff BUT the shock of the gate falling etc means it happens right now, hope you don’t mind, it is only dialog <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />}</p><p></p><p>Sterne uses a free action to cry out to Azah {in German} “<span style="color: red">Azah my servant… attend me, carry me to my Queen!</span>” to which Azah says {in a strange tongue that all can understand} “<span style="color: orange">No, mortal; your commands were that I should bring you to this place, and bring you what you required for your work, and aid you in your siege. Those three commands are fulfilled now, and I am free!</span>” to which, with a great laugh, Azah flies into the city, down the board road in front of him (spending a Villian point to get extra movement, as he flies 800ft inwards). Of course he looks like a small twister or sandstorm to the group (although those with See Invisible can make it out a little better, he is still semi-transparent)</p><p></p><p>The sandstorm drops, all the sand falling to the ground as if it were dropped out of a truck. Into the city, everyone can now see a board road, paved in brass or gold, running a mile or so forward to a huge doomed temple or palace straight ahead. Lining the streets looks to be a well built, Middle Eastern city, save that the walls all seem to be made of brass – and that there are bodies laying everywhere along the way. The streets are full of skeletons, dressed in fine silks that looked to have dropped dead while going about their normal everyday business… </p><p></p><p>There is a Thunderclap and within the city it seems as if the sun is starting to rise… Sterne seems to be muttering something and is no longer struggling… </p><p></p><p>ACTIONS???</p><p></p><p>[I have spent 3 villian points]</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1594669, member: 1467"] [color=red]Michael makes the Reflex save for half, and misses the Damage save by 3, Michael has a Lethal hit[/color] [b]Continuing Round 4…[/b] Kongming [will edit if anything changes] Michael – 15 Lia - 13 Mech Sterne - 10 Paul – 7 Red Knight -1 Xavier – 1 --- [Assuming Kongming makes his save] From the ground, Kongming fires another round at Sterne… [color=red]Attack roll hits (even with the -4 for firing into melee); Damage save for Sterne misses it by 2, he now has 4 lethal hits[/color] …striking a telling blow against the plexi-glass cockpit that protects his almost corpse-like body. Michael hits with 4 of the attacks BUT the one that missed have a change of hitting the Red Knight; I roll these, but it misses; of the four attacks that hit have 50/50 blindness check (and if they miss also have a chance of hitting the Knight as he is in melee combat) first attack hit, 2nd attack miss (chance to hit Knight, miss!), 3rd attack miss (chance to hit the Knight… nope!), 4th attack misses (chance to hit the Knight does; the Red Knight needs to make a Damage save of 21 -6 for Protection, so a 15). Sterne’s damage save makes it by 4, no damage[/color] …and Michael only hears two of his rounds strike metal (next round, with another 5ft step, Michael will be out of the sandstorm and in the clear part) Lia jumps out of the hole, and talks with Sterne… he seems to look at her for a second but then seems to ignore her, returning to his chanting… Sterne-Mech continues to chant… [color=red]Ritual roll total 15, VILLIAN points to re-roll a 21![/color] …his words taking on a terrible and twisted… the ground shakes (EVERYONE on the ground needs to make a Balance save DC10 or they are knocked to the ground. Sterne’s Balance check is 16 he is still standing)… worst of all the gates become transparent and start to disappear. Sterne screams in triumph… {translated from German} “[color=darkred]Mine all MINE! I am coming my Queen, arise ARISE![/color]” Paul surges with power and tries to lift up the ground under the Sterne-Mech’s feet! (NOTE I am not 100% what you are going for here, normally you would not be able to do two attack actions at one time. This is really close to an attack action… so I am not sure you can do the fire bolt this round… if you can explain it to me I might let it go though, but for now…) [color=red]Attack roll to hit the ground (DC5, but a 1 always misses, Using your Air Attack roll, first one) hits and starts lifting the sand the Mech into the air… JUST barely (Paul is straining at the limits of his weight). Dropping it back down the Mech gets a Reflex save to remain standing (I am treating it like a Trip, as he has to have a chance or something; DC is your Power Ranks so 16; Reflex save is 9! Misses, the Mech falls to the ground…again, if you can convince me that you should be able to attack this round, I will edit[/color] …which he does, only to drop it down and causing the Mech thing to lose its footing and fall to the ground with a loud thud! The Red Knight (might have to stand as half-actions but as he is close enough can still attack) slams a flaming fist into the side of the Mech canopy like cockpit… [color=red]Attack roll hit, Damage save vs. his fist is missed by 13, another Lethal hit AND disabled; vs. the Flame attack missed by 4. Hmm Sterne Mech now has 6 lethal hits AND is Disabled![/color] …cracking it and releasing rancid gases of rotten flesh and… unwashed toiletry (where does it go?) Xavier also stands and tries to locate Azah again, to blast him with another bolt of holy energy… [color=red]Detect Evil roll 10 +9, makes it; Attack roll 10 +2 =12 a miss[/color] …but while he can locate the fiend, he can’t quit get to it. [b]Round 5… cause ONE person who is first does something[/b] Azah – 23 Kongming and Christopher – 17 Andy – 16 Michael – 15 Lia - 13 Mech Sterne - 10 Paul – 7 Red Knight -1 Xavier – 1 --- (note this is a bit longer then what normally you can say and stuff BUT the shock of the gate falling etc means it happens right now, hope you don’t mind, it is only dialog :)} Sterne uses a free action to cry out to Azah {in German} “[color=red]Azah my servant… attend me, carry me to my Queen![/color]” to which Azah says {in a strange tongue that all can understand} “[color=orange]No, mortal; your commands were that I should bring you to this place, and bring you what you required for your work, and aid you in your siege. Those three commands are fulfilled now, and I am free![/color]” to which, with a great laugh, Azah flies into the city, down the board road in front of him (spending a Villian point to get extra movement, as he flies 800ft inwards). Of course he looks like a small twister or sandstorm to the group (although those with See Invisible can make it out a little better, he is still semi-transparent) The sandstorm drops, all the sand falling to the ground as if it were dropped out of a truck. Into the city, everyone can now see a board road, paved in brass or gold, running a mile or so forward to a huge doomed temple or palace straight ahead. Lining the streets looks to be a well built, Middle Eastern city, save that the walls all seem to be made of brass – and that there are bodies laying everywhere along the way. The streets are full of skeletons, dressed in fine silks that looked to have dropped dead while going about their normal everyday business… There is a Thunderclap and within the city it seems as if the sun is starting to rise… Sterne seems to be muttering something and is no longer struggling… ACTIONS??? [I have spent 3 villian points] [/QUOTE]
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