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<blockquote data-quote="HephaistosFnord" data-source="post: 9309074" data-attributes="member: 7045283"><p>So, I recently posted a thread in the main D&D forum, with a link to a 620-page tome with my hypercomplex 5E rebuild.</p><p></p><p>As an experiment, I decided to pare it back down to B/X principles, just to see what it would look like.</p><p></p><p>And I <em>like </em>it.</p><p></p><p>It's got:</p><p>-5 Classes - Fighter, Expert, Cleric, Druid, and Wizard, for that old-school feel</p><p>-4 Races - Human, Elf, Dwarf, Halfling, again for that old-school feel</p><p>-10 Class Levels per class, with no feats or subclasses, although humans (and only humans) can Multiclass</p><p>-5E Proficiency scaling, so 5E-compatible monster stat blocks will work without modification</p><p>-Skill Points (5 levels, from +2 to +6, because 5E proficiency scaling), so each class can have some customization</p><p>-All class features tied to Skill Proficiencies, so that customization has actual meaning</p><p>-3 Circles of spells (first circle = first level, second circle = second level, third circle = third level + some toned-down 4th or 5th level spells), with flavorful spell mechanics</p><p>-A ton of flavorful potions and magic items </p><p></p><p>Here it is, weighing in at 100 pages and some change:</p><p></p><p>[URL unfurl="true"]https://docs.google.com/document/d/1ai_fgD_ju6zHAuj4q_3SEHp5hpBaUANY7Ojc6GLxLCs/[/URL]</p><p></p><p>Since it's scaled to 5E, any A5E monsters and adventures suitable for a party of 1st- to 10th- level characters should work great, but I'd love to hear what happens when you try.</p></blockquote><p></p>
[QUOTE="HephaistosFnord, post: 9309074, member: 7045283"] So, I recently posted a thread in the main D&D forum, with a link to a 620-page tome with my hypercomplex 5E rebuild. As an experiment, I decided to pare it back down to B/X principles, just to see what it would look like. And I [I]like [/I]it. It's got: -5 Classes - Fighter, Expert, Cleric, Druid, and Wizard, for that old-school feel -4 Races - Human, Elf, Dwarf, Halfling, again for that old-school feel -10 Class Levels per class, with no feats or subclasses, although humans (and only humans) can Multiclass -5E Proficiency scaling, so 5E-compatible monster stat blocks will work without modification -Skill Points (5 levels, from +2 to +6, because 5E proficiency scaling), so each class can have some customization -All class features tied to Skill Proficiencies, so that customization has actual meaning -3 Circles of spells (first circle = first level, second circle = second level, third circle = third level + some toned-down 4th or 5th level spells), with flavorful spell mechanics -A ton of flavorful potions and magic items Here it is, weighing in at 100 pages and some change: [URL unfurl="true"]https://docs.google.com/document/d/1ai_fgD_ju6zHAuj4q_3SEHp5hpBaUANY7Ojc6GLxLCs/[/URL] Since it's scaled to 5E, any A5E monsters and adventures suitable for a party of 1st- to 10th- level characters should work great, but I'd love to hear what happens when you try. [/QUOTE]
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