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Baal, Lord of Destruction
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<blockquote data-quote="FlameWolf" data-source="post: 2457074" data-attributes="member: 34888"><p><strong>Baal, Lord of Destruction (Demon Lord)</strong></p><p><strong>Huge Outsider</strong></p><p><strong></strong></p><p><strong>Hit Dice:</strong> 40d20+200 (620)</p><p><strong>Initiative:</strong> +10</p><p><strong>Speed: </strong>30</p><p><strong>Armor Class:</strong> 36 (-1 size, +7 dex, +20 natural)</p><p><strong>Attack:</strong> N/A</p><p><strong>Damage: </strong>N/A </p><p><strong>Face/Reach: </strong>10*10/legs 10, arms 5</p><p><strong>Special Attacks:</strong> Spell-like abilities, superior monster summoning, *soul steal</p><p><strong>Special Qualities: </strong>SR/PR 20, DR 20/+5, *soulstone</p><p><strong>Saves:</strong> Fort +25, Ref +27, Will +34</p><p><strong>Abilities:</strong> Str 20(+5), Dex 25(+7), Con 20(+5), Int 40(+15), Wis 40(+15), Cha 30(+10)</p><p><strong>Skills:</strong> concentration +30, scry +30, spellcraft +30, sense motive +30,</p><p><strong>Feats: </strong>combat casting, iron wil 2x, leadership, spell focus (all), spell penetration 2x, weapon focus (ray), all metamaginc feats</p><p><strong>Organization: </strong>solitary</p><p><strong>Challenge Rating: </strong>unsure</p><p><strong>Treasure:</strong> lots of magic items</p><p><strong>Alignment: </strong>CE</p><p><strong>Advancement:</strong> Special, see soulstone*</p><p> </p><p><strong>Spells: </strong>all are standard actions</p><p><strong>At will:</strong> harm, disintegrate, destruction, repulsion, slay living, sunbeam, fire storm, blink, dimension door, finger of death, forcecage, eyebite, circle of death, globe of invulnerability</p><p><strong><span style="font-family: 'Arial'"><span style="font-size: 10px">10 per day:</span></span></strong><span style="font-family: 'Arial'"><span style="font-size: 10px"> protection from spells, incendiary cloud, symbol, horrid wilting, sunburst, mass charm, earthquake,</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>5 per day:</strong> meteor swarm, implosion, storm of vengance</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>Superior summon monster</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong></strong>Useable 10 times per day as a standard action. All monsters in one use must be of the same kind, and must be evil.</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Can summon: 5 9th lvl monsters, 10 7th-8th level monsters, or 20 6th level or lower monsters</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"><strong>SoulStone</strong></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Stores souls, which are the source of Baal's power. The soul of any creature that is killed by Baal or one of his minions is absorbed by the SoulStone. Every 5 souls absorbed this way grants Baal a permanent +1 bonus to Baal's saves, ability scores, SR/PR, skills, and spell save DC. When Baal is killed, the SoulStone must be destroyed; if not then Baal reforms in the Abyss and can return. The SoulStone can only be destroyed once Baal has been (temporarily) killed, in a ritual headed by a solar wielding a +5 holy blunt weapon. Only then can Baal be permanantly destroyed.</span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p> <span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px">Feel free to make improvement suggestions</span></span></p><p><span style="font-family: 'Arial'"><span style="font-size: 10px"></span></span></p></blockquote><p></p>
[QUOTE="FlameWolf, post: 2457074, member: 34888"] [b]Baal, Lord of Destruction (Demon Lord)[/b] [b]Huge Outsider Hit Dice:[/b] 40d20+200 (620) [b]Initiative:[/b] +10 [b]Speed: [/b]30 [b]Armor Class:[/b] 36 (-1 size, +7 dex, +20 natural) [b]Attack:[/b] N/A [b]Damage: [/b]N/A [b]Face/Reach: [/b]10*10/legs 10, arms 5 [b]Special Attacks:[/b] Spell-like abilities, superior monster summoning, *soul steal [b]Special Qualities: [/b]SR/PR 20, DR 20/+5, *soulstone [b]Saves:[/b] Fort +25, Ref +27, Will +34 [b]Abilities:[/b] Str 20(+5), Dex 25(+7), Con 20(+5), Int 40(+15), Wis 40(+15), Cha 30(+10) [b]Skills:[/b] concentration +30, scry +30, spellcraft +30, sense motive +30, [b]Feats: [/b]combat casting, iron wil 2x, leadership, spell focus (all), spell penetration 2x, weapon focus (ray), all metamaginc feats [b]Organization: [/b]solitary [b]Challenge Rating: [/b]unsure [b]Treasure:[/b] lots of magic items [b]Alignment: [/b]CE [b]Advancement:[/b] Special, see soulstone* [b]Spells: [/b]all are standard actions [b]At will:[/b] harm, disintegrate, destruction, repulsion, slay living, sunbeam, fire storm, blink, dimension door, finger of death, forcecage, eyebite, circle of death, globe of invulnerability [b][font=Arial][size=2]10 per day:[/size][/font][/b][font=Arial][size=2] protection from spells, incendiary cloud, symbol, horrid wilting, sunburst, mass charm, earthquake,[/size][/font] [font=Arial][size=2][b]5 per day:[/b] meteor swarm, implosion, storm of vengance[/size][/font] [font=Arial][size=2][b]Superior summon monster [/b]Useable 10 times per day as a standard action. All monsters in one use must be of the same kind, and must be evil. Can summon: 5 9th lvl monsters, 10 7th-8th level monsters, or 20 6th level or lower monsters [b]SoulStone[/b] Stores souls, which are the source of Baal's power. The soul of any creature that is killed by Baal or one of his minions is absorbed by the SoulStone. Every 5 souls absorbed this way grants Baal a permanent +1 bonus to Baal's saves, ability scores, SR/PR, skills, and spell save DC. When Baal is killed, the SoulStone must be destroyed; if not then Baal reforms in the Abyss and can return. The SoulStone can only be destroyed once Baal has been (temporarily) killed, in a ritual headed by a solar wielding a +5 holy blunt weapon. Only then can Baal be permanantly destroyed. Feel free to make improvement suggestions [/size][/font] [/QUOTE]
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