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General Tabletop Discussion
*Pathfinder & Starfinder
BAB to Skill based?
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<blockquote data-quote="Sravoff" data-source="post: 2902381" data-attributes="member: 33724"><p>I am begginning to see dice pools here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Any way, one way to introduce a 3/4 progression is to give every one, in addition to character level, a combat level. This combat level would increase at the same rate as classes old BAB would have.</p><p>All 1/2 BAB classes add .5 to their Combat Level for each level they have attained</p><p>All 3/4 BAB classes add .75 to their Combat Level for each level they have attained</p><p>All full BAB classes add 1.0 to their Combat Level for each level they have attained</p><p></p><p>So a third level sorcerer, fourth level fighter would have a Combat Level of 5.5, or five, rounded down.</p><p></p><p>Combat Level would determine max ranks for combat skills, the way character level determines max ranks for RAW skills.</p><p></p><p>Every five points over the target "defense roll" add 1d6 damage, </p><p></p><p>there you ahve a couple more cents from me...</p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 2902381, member: 33724"] I am begginning to see dice pools here :eek: Any way, one way to introduce a 3/4 progression is to give every one, in addition to character level, a combat level. This combat level would increase at the same rate as classes old BAB would have. All 1/2 BAB classes add .5 to their Combat Level for each level they have attained All 3/4 BAB classes add .75 to their Combat Level for each level they have attained All full BAB classes add 1.0 to their Combat Level for each level they have attained So a third level sorcerer, fourth level fighter would have a Combat Level of 5.5, or five, rounded down. Combat Level would determine max ranks for combat skills, the way character level determines max ranks for RAW skills. Every five points over the target "defense roll" add 1d6 damage, there you ahve a couple more cents from me... -Sravoff [/QUOTE]
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