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General Tabletop Discussion
*Pathfinder & Starfinder
BAB to Skill based?
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<blockquote data-quote="librarius_arcana" data-source="post: 2907638" data-attributes="member: 41554"><p>Yes,</p><p></p><p>Yes,</p><p></p><p></p><p></p><p>No, not really instead of it being a flat 10 to hit, going to use active defence (1d20) as used in BESM d20, you roll every time you get attacked, I like the idea because it gives the player some degree of "hands on" defence (almost like a save) instead of just standing there hoping the attackers are not going to hit a passive number AC</p><p></p><p>you use it for all types of melee/ranged attack, adding your skill would only reflect parrying, (which needless to say can't be use with every monster you're going to bump in to)</p><p></p><p></p><p></p><p>yes</p><p></p><p>yes</p><p></p><p>& yes</p><p></p><p></p><p></p><p></p><p>That could be okay, (the Str/Dex average will tend to lower scores alittle any way)</p><p></p><p></p><p></p><p></p><p>Weapon Focus would just add to the area (either Armed combat, Unarmed combat, Marksmanship, etc)</p><p></p><p></p><p></p><p></p><p></p><p>Hence higher defence</p><p></p><p></p><p></p><p></p><p>no, not really, it will tend to be capped by cost, but if a character could do it and wished it I would allow it, due to the character being far weaker across the board (which they would be if they focused to that degree,) instead of forcing some sort of glass ceiling limit on them </p><p></p><p></p><p></p><p></p><p>It's not, diffrent skill penalties vaire, (Spellcraft would be - 10 etc)</p><p></p><p></p><p></p><p>For only light weapons that don't need Str to use effectively, I would allow it, </p><p></p><p></p><p></p><p>True</p><p></p><p></p><p></p><p>Well outside of being limited by feats and abilities not alot, but that was the idea, if a rouge wants a combat monkey he should have picked a fighter with better HD and feats etc,</p><p>instead of doing it the hard way though,</p><p></p><p></p><p></p><p>The class's would be less limiting and allow players to have a character closer to what they imagined rather than a stereo type every one has, (but remember everything costs, are you sure you want to spend those points there?)</p><p></p><p></p><p></p><p></p><p>ye have little faith</p><p></p><p></p><p></p><p>Not seen Deadlands in any form, which version do you mean?</p></blockquote><p></p>
[QUOTE="librarius_arcana, post: 2907638, member: 41554"] Yes, Yes, No, not really instead of it being a flat 10 to hit, going to use active defence (1d20) as used in BESM d20, you roll every time you get attacked, I like the idea because it gives the player some degree of "hands on" defence (almost like a save) instead of just standing there hoping the attackers are not going to hit a passive number AC you use it for all types of melee/ranged attack, adding your skill would only reflect parrying, (which needless to say can't be use with every monster you're going to bump in to) yes yes & yes That could be okay, (the Str/Dex average will tend to lower scores alittle any way) Weapon Focus would just add to the area (either Armed combat, Unarmed combat, Marksmanship, etc) Hence higher defence no, not really, it will tend to be capped by cost, but if a character could do it and wished it I would allow it, due to the character being far weaker across the board (which they would be if they focused to that degree,) instead of forcing some sort of glass ceiling limit on them It's not, diffrent skill penalties vaire, (Spellcraft would be - 10 etc) For only light weapons that don't need Str to use effectively, I would allow it, True Well outside of being limited by feats and abilities not alot, but that was the idea, if a rouge wants a combat monkey he should have picked a fighter with better HD and feats etc, instead of doing it the hard way though, The class's would be less limiting and allow players to have a character closer to what they imagined rather than a stereo type every one has, (but remember everything costs, are you sure you want to spend those points there?) ye have little faith Not seen Deadlands in any form, which version do you mean? [/QUOTE]
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