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Community
General Tabletop Discussion
*Pathfinder & Starfinder
BAB vs AC?
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<blockquote data-quote="CuRoi" data-source="post: 5437433" data-attributes="member: 98032"><p>Well, there's that and the fact that feats and class abilities are pretty well weapon-centric when it comes to melee. </p><p> </p><p>I stick mainly to SRD material so I don't know about all of the supplements available, however many of the shield feats seem to be about how to turn your shield into a weapon, despite the fact that a shield is greatly outclassed by weapons. </p><p> </p><p>Some random ideas off the top of my head -</p><p> </p><p>How about more defensive abilities? I've heard of Shieldmate where you protect others with your shield - not sure how it works, but it sounds like a good start.</p><p> </p><p>Maybe a feat exists somewhere that provides Evasion for Shield wielders - the shield takes the brunt of whatever attack...(maybe this forces a save for the shield)</p><p> </p><p>Adding a feat to intercept touch attacks would be nice (yeah I realize if they "touched" your shield, they touched you...but things like magic shields should be able to absorb or protect you from magic. If someone tosses a Scorching Ray and you intercept it wth a shield, has it burned straight through it to damage you? Things like Ray of Enfeeblement and such aren't so clear cut I suppose...</p><p> </p><p>Aside from feats, giving people something to do with standard combat rules if they have a shield would be nice i.e.:</p><p> </p><p>boost the shield bonus if fighting defensively perhaps (sort of like an all out power attack) </p><p> </p><p>boost the shield bonus when using combat expertise (again sort of a counter to the two handed weapon power attack)</p><p> </p><p>Sword and Board was pretty well ignored in 3.5, but I think it wouldn't take much to make it an interesting choice again. It might even go a little towards evening out the AC / BAB chasm the OP is concerned about.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5437433, member: 98032"] Well, there's that and the fact that feats and class abilities are pretty well weapon-centric when it comes to melee. I stick mainly to SRD material so I don't know about all of the supplements available, however many of the shield feats seem to be about how to turn your shield into a weapon, despite the fact that a shield is greatly outclassed by weapons. Some random ideas off the top of my head - How about more defensive abilities? I've heard of Shieldmate where you protect others with your shield - not sure how it works, but it sounds like a good start. Maybe a feat exists somewhere that provides Evasion for Shield wielders - the shield takes the brunt of whatever attack...(maybe this forces a save for the shield) Adding a feat to intercept touch attacks would be nice (yeah I realize if they "touched" your shield, they touched you...but things like magic shields should be able to absorb or protect you from magic. If someone tosses a Scorching Ray and you intercept it wth a shield, has it burned straight through it to damage you? Things like Ray of Enfeeblement and such aren't so clear cut I suppose... Aside from feats, giving people something to do with standard combat rules if they have a shield would be nice i.e.: boost the shield bonus if fighting defensively perhaps (sort of like an all out power attack) boost the shield bonus when using combat expertise (again sort of a counter to the two handed weapon power attack) Sword and Board was pretty well ignored in 3.5, but I think it wouldn't take much to make it an interesting choice again. It might even go a little towards evening out the AC / BAB chasm the OP is concerned about. [/QUOTE]
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