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Baba Yaga's Dancing Hut 4E
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<blockquote data-quote="MurderbyNumbers" data-source="post: 5736967" data-attributes="member: 6685726"><p><strong>Baba Yaga Story Revamp</strong></p><p></p><p>I recently reworked The Dancing Hut to allow the The Hut to become a bit of an aggrevation to Baba Yaga. I changed some of the rooms to manifest meaningful vignettes of Baba Yaga's past (her as a young girl with her sexist abusive father on their farm) and then had the hut power the beings there in crazy ways. I even have some of BY's journals scattered around as treasure. Powerful magic items are everywhere and are not the true treasure for they just collect as more adventures die, nor are some able to pass from one demiplane to the next. You see in my story arc, the artifact Hut is not merely a sentient receptical of power, it also harbors BY's memories as its own. The hut feeds its need for power and what it uses otherwise with the trapped souls in its inner dimension (never ever able to escape to their final reward.) </p><p> </p><p>A story line was a good excuse to incorporate some of my favorite ideas from modules past, like the feast from Castle Amber but at Baba Yaga's ghostly dining hall instead. It is also fun roleplaying to have the Protagonist as the end of the table from the PCs. Someone they don't have a chance to defeat.</p><p> </p><p>It was a good module for creative fodder, but as you said with the Godzilla idea and possibly the being inside another PC's colon; it needed a enema.</p></blockquote><p></p>
[QUOTE="MurderbyNumbers, post: 5736967, member: 6685726"] [b]Baba Yaga Story Revamp[/b] I recently reworked The Dancing Hut to allow the The Hut to become a bit of an aggrevation to Baba Yaga. I changed some of the rooms to manifest meaningful vignettes of Baba Yaga's past (her as a young girl with her sexist abusive father on their farm) and then had the hut power the beings there in crazy ways. I even have some of BY's journals scattered around as treasure. Powerful magic items are everywhere and are not the true treasure for they just collect as more adventures die, nor are some able to pass from one demiplane to the next. You see in my story arc, the artifact Hut is not merely a sentient receptical of power, it also harbors BY's memories as its own. The hut feeds its need for power and what it uses otherwise with the trapped souls in its inner dimension (never ever able to escape to their final reward.) A story line was a good excuse to incorporate some of my favorite ideas from modules past, like the feast from Castle Amber but at Baba Yaga's ghostly dining hall instead. It is also fun roleplaying to have the Protagonist as the end of the table from the PCs. Someone they don't have a chance to defeat. It was a good module for creative fodder, but as you said with the Godzilla idea and possibly the being inside another PC's colon; it needed a enema. [/QUOTE]
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