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Babylon 5: Crusade - Out Now!
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<blockquote data-quote="MongooseMatt" data-source="post: 2249996" data-attributes="member: 16996"><p>Hi guys,</p><p></p><p>The Babylon 5 RPG remains as popular as it has ever been and we are proud to announce the latest supplement - Crusade! Covering the series set after the Drakh attack on Earth and following the exploits of the Excalibur, this presents a whole new timeline in which to set campaigns.</p><p></p><p>Best of all, however - we have got permission to include specific details on the episodes that never got filmed! We managed to get hold of the scripts and, boy, if you are a fan of Babylon 5, you are just going to _love_ the direction Crusade was going in (a path, incidentally, that we will also be picking up in some of our new B5 novels next year).</p><p></p><p>Personalities of 2267 provides an all new set of characters to feature in your campaigns as guides, mentors or just brief encounters. As well as Captain Gideon and Lieutenant Matheson, there is Dureena and Galen (among others) and updates for Lochley, Franklin, Sheridan and Garibaldi - good to see how our older friends are doing in 2267!</p><p></p><p>The Galaxy of 2267 is the episode guide and starts with the film A Call to Arms. As always, we present plenty of info-texts that directly expand your games by focussing on specific points of each episode. In this book, we add such things as the Marata, the Damocles Contigency, Sector 100-17-3, Project Tarsier, as well as countless scenario hooks and ideas. Then, of course, we have the lost episodes, those never filmed - I won't be giving away any spoilers here!</p><p></p><p>The Rules Additions chapter gives full details on the Thieves' Guild (including hints on how to join), the Pro Zeta Corporation, and Doomsday Cults. The Bureau of Telepathic Integration is detailed, showing just how the face of telepaths has changed on Earth, after the dissolution of the Psi Corps.</p><p></p><p>The Artefacts chapter provides some truly galaxy-shaking bits and pieces to revolve campaigns around - the Shadow Death Cloud, the Drakh Plague and, of course, the Apocalypse Box. Finally, a full chapter has been given over to the Victory class Destroyer (the Excalibur).</p><p></p><p>Crusade is priced at $24.95 and is available this week from all good games stores and book shops.</p><p></p><p>For more information, visit <a href="http://www.mongoosepublishing.com/rpg/series.php?qsSeries=11" target="_blank">http://www.mongoosepublishing.com/rpg/series.php?qsSeries=11</a></p></blockquote><p></p>
[QUOTE="MongooseMatt, post: 2249996, member: 16996"] Hi guys, The Babylon 5 RPG remains as popular as it has ever been and we are proud to announce the latest supplement - Crusade! Covering the series set after the Drakh attack on Earth and following the exploits of the Excalibur, this presents a whole new timeline in which to set campaigns. Best of all, however - we have got permission to include specific details on the episodes that never got filmed! We managed to get hold of the scripts and, boy, if you are a fan of Babylon 5, you are just going to _love_ the direction Crusade was going in (a path, incidentally, that we will also be picking up in some of our new B5 novels next year). Personalities of 2267 provides an all new set of characters to feature in your campaigns as guides, mentors or just brief encounters. As well as Captain Gideon and Lieutenant Matheson, there is Dureena and Galen (among others) and updates for Lochley, Franklin, Sheridan and Garibaldi - good to see how our older friends are doing in 2267! The Galaxy of 2267 is the episode guide and starts with the film A Call to Arms. As always, we present plenty of info-texts that directly expand your games by focussing on specific points of each episode. In this book, we add such things as the Marata, the Damocles Contigency, Sector 100-17-3, Project Tarsier, as well as countless scenario hooks and ideas. Then, of course, we have the lost episodes, those never filmed - I won't be giving away any spoilers here! The Rules Additions chapter gives full details on the Thieves' Guild (including hints on how to join), the Pro Zeta Corporation, and Doomsday Cults. The Bureau of Telepathic Integration is detailed, showing just how the face of telepaths has changed on Earth, after the dissolution of the Psi Corps. The Artefacts chapter provides some truly galaxy-shaking bits and pieces to revolve campaigns around - the Shadow Death Cloud, the Drakh Plague and, of course, the Apocalypse Box. Finally, a full chapter has been given over to the Victory class Destroyer (the Excalibur). Crusade is priced at $24.95 and is available this week from all good games stores and book shops. For more information, visit [url]http://www.mongoosepublishing.com/rpg/series.php?qsSeries=11[/url] [/QUOTE]
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