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Babylon 5 D20 campaign idea, need input.
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<blockquote data-quote="Byrons_Ghost" data-source="post: 1703596" data-attributes="member: 7396"><p>This is pretty much what I was going to suggest. Have the PC's relationship with the corp be more "unofficial"- since they're tracking black ops projects and could be indulging in some wetworks themselves, it's pretty logical that they wouldn't be actual company employees. The party's main contact with the company is sort of their "Bosley", a middleman who gives them their info. They almost never actually meet Garibaladi himself, he takes the "Charlie" role.</p><p></p><p>Now, the middleman knows that Garibaldi hates telepaths, but decides to go ahead and recruit one anyhow, without telling the boss. maybe the middleman is sympathetic to the blips, or he's got a lot of Psicorp related jobs to clear and just needs a teep on the team. So he tries to keep the telepath and the boss as seperate as possible. Naturally, the character wouldn't initially know about Gariballdi's feelings, and might blow the whole deal. It would work even better if the player themselves doesn't know enough about the series to see the trouble ahead. If they do, well, just keep Garibaldi in the background longer, drop enough hints so that the player figures it out eventually. Then they'll realize that they'd better not mess up, or else. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>The other idea, as someone suggested, is to use an alien- almost guaranteed to be a Minbari. Another possibility is to give Garibaldi some sort of prototype device that would shield him from telepathic abilities- it's definately the sort of thing he would have the company research. Or he could just force the teep to take inhibitors whenever they check in- that would at least take care of the worries about being scanned (though not the worries of where the character's ultimate loyalties lie).</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 1703596, member: 7396"] This is pretty much what I was going to suggest. Have the PC's relationship with the corp be more "unofficial"- since they're tracking black ops projects and could be indulging in some wetworks themselves, it's pretty logical that they wouldn't be actual company employees. The party's main contact with the company is sort of their "Bosley", a middleman who gives them their info. They almost never actually meet Garibaladi himself, he takes the "Charlie" role. Now, the middleman knows that Garibaldi hates telepaths, but decides to go ahead and recruit one anyhow, without telling the boss. maybe the middleman is sympathetic to the blips, or he's got a lot of Psicorp related jobs to clear and just needs a teep on the team. So he tries to keep the telepath and the boss as seperate as possible. Naturally, the character wouldn't initially know about Gariballdi's feelings, and might blow the whole deal. It would work even better if the player themselves doesn't know enough about the series to see the trouble ahead. If they do, well, just keep Garibaldi in the background longer, drop enough hints so that the player figures it out eventually. Then they'll realize that they'd better not mess up, or else. :] The other idea, as someone suggested, is to use an alien- almost guaranteed to be a Minbari. Another possibility is to give Garibaldi some sort of prototype device that would shield him from telepathic abilities- it's definately the sort of thing he would have the company research. Or he could just force the teep to take inhibitors whenever they check in- that would at least take care of the worries about being scanned (though not the worries of where the character's ultimate loyalties lie). [/QUOTE]
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