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Babylon 5 in Eberron (contains a few Babylon 5 spoilors)
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<blockquote data-quote="The_Old_one" data-source="post: 3190173" data-attributes="member: 4370"><p>I like this, I like it a lot...so now I'm stealing it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I reckon having the Shadow/Vorlon conflict switched with Quori/Dragons would work, and especially having an Inspired ambassador in the Morden role.</p><p></p><p>Bester and the Psi-Corps become The Twelve, simply wanting to cement their hold on ALL magic under their own guidance.</p><p></p><p>Artificers=Technomages? Or does that analogue work better with the (reasonably) misunderstood psionics...hmm, maybe Incarnum, since very few folks know of it, and the use of soul energy could give them a unique insight into the coming conflict.</p><p></p><p>Z'Ha'Dum (spelling?) "If you go to Sarlona, you will die."</p><p></p><p>The rangers are easily done in any D&D setting, but maybe give them ties to Aerenal?</p><p></p><p>Final thought, Narn & Centuari?</p><p></p><p>I like the fit of Dhakaani and Narn, both once powerful cultures that were laid low by warfare, although I'm not sure who to cast in the Centauri role. Maybe humanity, given that it was humans arrival that began the downfall of the Dhakaan, and they now serve human masters? </p><p></p><p></p><p>Just a few thoughts, now I'm off to ruminate some more.</p></blockquote><p></p>
[QUOTE="The_Old_one, post: 3190173, member: 4370"] I like this, I like it a lot...so now I'm stealing it. ;) I reckon having the Shadow/Vorlon conflict switched with Quori/Dragons would work, and especially having an Inspired ambassador in the Morden role. Bester and the Psi-Corps become The Twelve, simply wanting to cement their hold on ALL magic under their own guidance. Artificers=Technomages? Or does that analogue work better with the (reasonably) misunderstood psionics...hmm, maybe Incarnum, since very few folks know of it, and the use of soul energy could give them a unique insight into the coming conflict. Z'Ha'Dum (spelling?) "If you go to Sarlona, you will die." The rangers are easily done in any D&D setting, but maybe give them ties to Aerenal? Final thought, Narn & Centuari? I like the fit of Dhakaani and Narn, both once powerful cultures that were laid low by warfare, although I'm not sure who to cast in the Centauri role. Maybe humanity, given that it was humans arrival that began the downfall of the Dhakaan, and they now serve human masters? Just a few thoughts, now I'm off to ruminate some more. [/QUOTE]
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