Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Babylon 5: Outrageous Fortune
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr Simon" data-source="post: 5064914" data-attributes="member: 21938"><p>Ash allows her sensory defences to drop. It is like putting on a bright light in a dark room, or taking out ear plugs. Sensations are massively magnified. She can feel the Ensorrians nervous excitement, Sarhat's controlled focus and Cheshana's fear. Croft is a noticable blank, his own walls very much in evidence.</p><p></p><p>Control is difficult, like trying to use a greatly servoed-up system - the tiniest movements of thought are increased ten-fold. Trying to focus on the Fortune is hard, trying to pinpoint the mind of an unseen, unknown person even harder. Close, perhaps just a tickle of something, but nothing solid, not enough of a connection to exert influence.</p><p></p><p>It almost seems as if the Fortune's hijacker is aware of this attempt to find him, for as soon as Ash drops her attempt for a breather, the Fortune's gun turret swivels round to fire a lazy shot at the Markab cruiser, and her engines flare to pull her away from the Markab ship.</p><p></p><p>The viewports are lit up with a brief flash of blue from the Fortune's particle cannon, and there is a <em><span style="color: Cyan">SPANG!</span></em> of impact, but the weapon is too weak to penetrate the skin of the Markab liner.</p><p></p><p>[SBLOCK=OOC]</p><p>Telepathy check 17+8=25, not enough for the DC 28 required. Although it may be possible to sense the Drazi, it may still not be possible to affect him without true line of sight - seeing the ship alone is not enough.</p><p></p><p>No damage to the liner. The Fortune is pulling away unless Sarhat wants to try to close the gap again.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 5064914, member: 21938"] Ash allows her sensory defences to drop. It is like putting on a bright light in a dark room, or taking out ear plugs. Sensations are massively magnified. She can feel the Ensorrians nervous excitement, Sarhat's controlled focus and Cheshana's fear. Croft is a noticable blank, his own walls very much in evidence. Control is difficult, like trying to use a greatly servoed-up system - the tiniest movements of thought are increased ten-fold. Trying to focus on the Fortune is hard, trying to pinpoint the mind of an unseen, unknown person even harder. Close, perhaps just a tickle of something, but nothing solid, not enough of a connection to exert influence. It almost seems as if the Fortune's hijacker is aware of this attempt to find him, for as soon as Ash drops her attempt for a breather, the Fortune's gun turret swivels round to fire a lazy shot at the Markab cruiser, and her engines flare to pull her away from the Markab ship. The viewports are lit up with a brief flash of blue from the Fortune's particle cannon, and there is a [I][COLOR="Cyan"]SPANG![/COLOR][/I] of impact, but the weapon is too weak to penetrate the skin of the Markab liner. [SBLOCK=OOC] Telepathy check 17+8=25, not enough for the DC 28 required. Although it may be possible to sense the Drazi, it may still not be possible to affect him without true line of sight - seeing the ship alone is not enough. No damage to the liner. The Fortune is pulling away unless Sarhat wants to try to close the gap again. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Babylon 5: Outrageous Fortune
Top