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Back at the table - new charcter older player
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5562218" data-attributes="member: 19675"><p>I'm an experienced gamer (34 yrs in the hobby) who plays with experienced gamers (none less than 14 yrs). Seriously, details aside, you may want to do party composition a little differently for 4Ed. I'm not talking about class or race selection, but feat & power selection.</p><p></p><p>Because of the way 4Ed is designed to support a team effort concept, with status effects constantly changing, some players find it frustrating if their PC concept/design doesn't mesh all that well with other PCs. In 4Ed, its just slightly harder to be the oddball...just enough moreso that, for some, it can radically affect their enjoyment.</p><p></p><p>For example, my dwarven Starpact Warlock has a few powers that both target <em>AND</em> reduce foes' Will. This is good synergy within the PC because if I can get a good hit with such a power early on, it means I'm more likely to hit that target later in the combat.</p><p></p><p>What we only recently discovered, though, was that <em>another</em> PC in the party had some <strong>melee</strong> attacks that targeted Will. Had we known this a while ago, my PC would have been softening up HIS targets instead of those of the other melee combatants...most of whose powers target AC or Reflex.</p><p></p><p>So sitting down with each other and finding infra-party synergies may make getting into 4Ed a bit easier for you.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5562218, member: 19675"] I'm an experienced gamer (34 yrs in the hobby) who plays with experienced gamers (none less than 14 yrs). Seriously, details aside, you may want to do party composition a little differently for 4Ed. I'm not talking about class or race selection, but feat & power selection. Because of the way 4Ed is designed to support a team effort concept, with status effects constantly changing, some players find it frustrating if their PC concept/design doesn't mesh all that well with other PCs. In 4Ed, its just slightly harder to be the oddball...just enough moreso that, for some, it can radically affect their enjoyment. For example, my dwarven Starpact Warlock has a few powers that both target [I]AND[/I] reduce foes' Will. This is good synergy within the PC because if I can get a good hit with such a power early on, it means I'm more likely to hit that target later in the combat. What we only recently discovered, though, was that [I]another[/I] PC in the party had some [B]melee[/B] attacks that targeted Will. Had we known this a while ago, my PC would have been softening up HIS targets instead of those of the other melee combatants...most of whose powers target AC or Reflex. So sitting down with each other and finding infra-party synergies may make getting into 4Ed a bit easier for you. [/QUOTE]
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