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<blockquote data-quote="woodelf" data-source="post: 2384179" data-attributes="member: 10201"><p>Interesting comment. Is it just the fact that it's full-color? Because, mechanically, AE is just a very slight incremental improvement over AU. The only changes are extending classes to 25th level (mechanical), adding 10th-level spells (mechanical), a handful of new feats and spell templates (mechanical), a new class (mechanical), a new race (mechanical/setting), the inclusion of most of the setting info previously published (setting), and full color (appearance). Which is why i haven't bought it yet--don't like Diamond Throne, and never had any interest in a new setting. I just wanted a better set of rules for playing D&D. $50 is really steep for a handful of feats, 10th-level spells, and 21-25th level characters (especially when we're around 10th). I'll probably cave someday, because the ritual warrior/combat rituals, and the new magic stuff are pretty cool.And i tend to be a completist. </p><p></p><p>But it leaves me wondering what someone who isn't interested in Diamond Throne and didn't think AU passed muster would see in AE?</p><p></p><p>[Oh, and i heartily recommend snagging AE or AU and using it for your next Arcanis campaign. If you like Arcanis, stick to it--i really don't think there's much to recommend Diamond Throne (there's nothing wrong with it, just nothing special about it either, IMHO). But use AU for the ruleset. You may never go back to D&D3[.5]E again. I know i won't (i'm using AU/AE for my Al Qadim campaign right now). IMHO, every change from D&D3E is an improvement, with the only parts of AE that aren't better than D&D3.5E are those that aren't changed. But that's a big-ol' digression. I'm really curious what differences you see between AU and AE.]</p></blockquote><p></p>
[QUOTE="woodelf, post: 2384179, member: 10201"] Interesting comment. Is it just the fact that it's full-color? Because, mechanically, AE is just a very slight incremental improvement over AU. The only changes are extending classes to 25th level (mechanical), adding 10th-level spells (mechanical), a handful of new feats and spell templates (mechanical), a new class (mechanical), a new race (mechanical/setting), the inclusion of most of the setting info previously published (setting), and full color (appearance). Which is why i haven't bought it yet--don't like Diamond Throne, and never had any interest in a new setting. I just wanted a better set of rules for playing D&D. $50 is really steep for a handful of feats, 10th-level spells, and 21-25th level characters (especially when we're around 10th). I'll probably cave someday, because the ritual warrior/combat rituals, and the new magic stuff are pretty cool.And i tend to be a completist. But it leaves me wondering what someone who isn't interested in Diamond Throne and didn't think AU passed muster would see in AE? [Oh, and i heartily recommend snagging AE or AU and using it for your next Arcanis campaign. If you like Arcanis, stick to it--i really don't think there's much to recommend Diamond Throne (there's nothing wrong with it, just nothing special about it either, IMHO). But use AU for the ruleset. You may never go back to D&D3[.5]E again. I know i won't (i'm using AU/AE for my Al Qadim campaign right now). IMHO, every change from D&D3E is an improvement, with the only parts of AE that aren't better than D&D3.5E are those that aren't changed. But that's a big-ol' digression. I'm really curious what differences you see between AU and AE.] [/QUOTE]
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