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Back from the Dead: Seeing the "Other Side"
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<blockquote data-quote="Stormonu" data-source="post: 5741650" data-attributes="member: 52734"><p>Some interesting things you could throw out:</p><p></p><p>* "You are my reaper" - Death has returned the character, realizing the character's profession will reap him more souls. The character is no longer allowed to show mercy to his opponents; he <em>must</em> kill them.</p><p></p><p>* "A soul for a soul" - In order to revive the character, someone else near and dear to the PC must take his place in the afterlife. The character must deal with the consequences of "trading places".</p><p></p><p>* "When I die again, I'm not going back <em>there</em>". The character has seen his ultimate fate after death and has thankfully, been rescued from it. Now, the character either intents to fly right, or ensure he doesn't otherwise return to that miserable existence.</p><p></p><p>* "Life means nothing, I was happy there". If the character is left to dwell on his current existence, he becomes morose, perhaps suicidal, desiring to return to that peaceful afterlife. There is also the fear, perhaps, of doing something that will strip that reward away.</p><p></p><p>* "I have unfinished business". The death experience has jolted the character into fulfilling some task or duty before death returns to claim them. This business takes precedent to all other concerns.</p><p></p><p>* "I am not who I was". The character didn't really return from the afterlife, instead some other soul has taken up residence. It doesn't have to be malicious, it could be an unquiet individual with some unfinished business or simply wasn't ready to move on and found a second chance at life.</p><p></p><p>* "You've only a little time". The character has been returned to finish the quest, but will be recalled once again, after his goal has been completed. The character is literally living on borrowed time.</p><p></p><p>* "You have given up your place". By returning, the character has given up his rightful place in the afterlife. Upon his next death, he is condemned to a bleak afterlife of non-existence.</p><p></p><p>* "I see dead people". The character has an unusual connection to the spirit world. Undead sense something unusual about the character, and the character can sometimes sense their presence. In certain cases, he and undead may find they have an affinity, while other times his presence may drive them mad.</p><p></p><p>* "Death isn't what you think it is". The character has peered behind the curtain of the afterlife, and it has given him unusual understanding into the mortal world. He sees or knows things other do not, but he also knows terrible secrets that mortal minds were not meant to contain.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5741650, member: 52734"] Some interesting things you could throw out: * "You are my reaper" - Death has returned the character, realizing the character's profession will reap him more souls. The character is no longer allowed to show mercy to his opponents; he [I]must[/I] kill them. * "A soul for a soul" - In order to revive the character, someone else near and dear to the PC must take his place in the afterlife. The character must deal with the consequences of "trading places". * "When I die again, I'm not going back [I]there[/I]". The character has seen his ultimate fate after death and has thankfully, been rescued from it. Now, the character either intents to fly right, or ensure he doesn't otherwise return to that miserable existence. * "Life means nothing, I was happy there". If the character is left to dwell on his current existence, he becomes morose, perhaps suicidal, desiring to return to that peaceful afterlife. There is also the fear, perhaps, of doing something that will strip that reward away. * "I have unfinished business". The death experience has jolted the character into fulfilling some task or duty before death returns to claim them. This business takes precedent to all other concerns. * "I am not who I was". The character didn't really return from the afterlife, instead some other soul has taken up residence. It doesn't have to be malicious, it could be an unquiet individual with some unfinished business or simply wasn't ready to move on and found a second chance at life. * "You've only a little time". The character has been returned to finish the quest, but will be recalled once again, after his goal has been completed. The character is literally living on borrowed time. * "You have given up your place". By returning, the character has given up his rightful place in the afterlife. Upon his next death, he is condemned to a bleak afterlife of non-existence. * "I see dead people". The character has an unusual connection to the spirit world. Undead sense something unusual about the character, and the character can sometimes sense their presence. In certain cases, he and undead may find they have an affinity, while other times his presence may drive them mad. * "Death isn't what you think it is". The character has peered behind the curtain of the afterlife, and it has given him unusual understanding into the mortal world. He sees or knows things other do not, but he also knows terrible secrets that mortal minds were not meant to contain. [/QUOTE]
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