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<blockquote data-quote="jasper" data-source="post: 1667736" data-attributes="member: 277"><p>House Rules galore! This was part of what was happening at the time of the release of AD&D. Where today you can go from one game to another and know most of the rules, back in 77 and 78, the entire game might have changed on you! ….</p><p>AND in 80,81,82,83,84,85,86 even with AD&D and still today with Dm who run AD&D.</p><p>I got sick and tired in the army when every new group I sat in had a different interpretation of the rules and then a list of house rules. Some on one sheet of paper. Others with binders thicker that the DMG. </p><p></p><p>… No, I think society has coarsened in general and even more so on message boards...</p><p>In the good ole days we didn’t have message boards so we only thought the few/many/one goober (insert problem player type) was just our problem. Now we know that goobers exist everywhere. Also we are getting old and forgetting how much of goober we were when we were younger.</p><p></p><p>My problems have all come from those who learned 3.x with another DM then came to my game. Why? Because they treat the game differently…. I had this problem all the time differ DMs differ flavors. From dm vs. players, goblins, goons and generals play style etc. Or just perhaps the players and DMs are new. My old games use to be killing the monster loot rinse repeat etc. When I was starting most of play style was that way. It wasn’t till after 3+ of gaming did my style and some of my players’ style changed. We started working on back stories etc.</p><p>So gothic demon I will have to disagree with you on it the game which dictates style. I think is the people who play, the time they have played, and their game style.</p><p></p><p>YES HAVE FUN that is an order.</p><p>If you want a pc to have capt america shield or zena's frisbee of subudal death go ahead.</p><p>You want be spies to overthrow the ming the merry. go ahead.</p></blockquote><p></p>
[QUOTE="jasper, post: 1667736, member: 277"] House Rules galore! This was part of what was happening at the time of the release of AD&D. Where today you can go from one game to another and know most of the rules, back in 77 and 78, the entire game might have changed on you! …. AND in 80,81,82,83,84,85,86 even with AD&D and still today with Dm who run AD&D. I got sick and tired in the army when every new group I sat in had a different interpretation of the rules and then a list of house rules. Some on one sheet of paper. Others with binders thicker that the DMG. … No, I think society has coarsened in general and even more so on message boards... In the good ole days we didn’t have message boards so we only thought the few/many/one goober (insert problem player type) was just our problem. Now we know that goobers exist everywhere. Also we are getting old and forgetting how much of goober we were when we were younger. My problems have all come from those who learned 3.x with another DM then came to my game. Why? Because they treat the game differently…. I had this problem all the time differ DMs differ flavors. From dm vs. players, goblins, goons and generals play style etc. Or just perhaps the players and DMs are new. My old games use to be killing the monster loot rinse repeat etc. When I was starting most of play style was that way. It wasn’t till after 3+ of gaming did my style and some of my players’ style changed. We started working on back stories etc. So gothic demon I will have to disagree with you on it the game which dictates style. I think is the people who play, the time they have played, and their game style. YES HAVE FUN that is an order. If you want a pc to have capt america shield or zena's frisbee of subudal death go ahead. You want be spies to overthrow the ming the merry. go ahead. [/QUOTE]
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