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<blockquote data-quote="buzz" data-source="post: 1678811" data-attributes="member: 6777"><p>But doesn't this sort of style also put more into the hands of the players, too? In my example, Penelope is able to use her righteousness as an aid to her pick pocket attempt simply because it makes sense (from her perspective) in the situation I've outlined. IOW, if the DM can "draw outside the lines", can't the players as well?</p><p></p><p>(Granted, I can see this being handled in d20 as simply an "untrained" Sleight of Hand check (i.e., a Dex check), with a situational bonus reflecting Penelope's resolve. Of course, the basic DC for this is 20, and you can't succeed on any task greater than DC10 w/o ranks in SoH... By the book, at best Penelope will make a failed attempt that won't get noticed.)</p><p></p><p>This is all making me think of <em>HeroQuest</em> by Issaries, Inc. In that system, your PC is basically a collection of keywords taken from a background history you write up. Each keyword then has a numerical rating you try and beat on a d20. You can gain "synergy" bonus when applicable, e.g., Penelope might not have a "sneaky thief" keyword, but she might have a "oathbound to defend orphans" keyword that she can use to bolster her attempt. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="buzz, post: 1678811, member: 6777"] But doesn't this sort of style also put more into the hands of the players, too? In my example, Penelope is able to use her righteousness as an aid to her pick pocket attempt simply because it makes sense (from her perspective) in the situation I've outlined. IOW, if the DM can "draw outside the lines", can't the players as well? (Granted, I can see this being handled in d20 as simply an "untrained" Sleight of Hand check (i.e., a Dex check), with a situational bonus reflecting Penelope's resolve. Of course, the basic DC for this is 20, and you can't succeed on any task greater than DC10 w/o ranks in SoH... By the book, at best Penelope will make a failed attempt that won't get noticed.) This is all making me think of [i]HeroQuest[/i] by Issaries, Inc. In that system, your PC is basically a collection of keywords taken from a background history you write up. Each keyword then has a numerical rating you try and beat on a d20. You can gain "synergy" bonus when applicable, e.g., Penelope might not have a "sneaky thief" keyword, but she might have a "oathbound to defend orphans" keyword that she can use to bolster her attempt. :) [/QUOTE]
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