Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Back in the Saddle Again
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doug McCrae" data-source="post: 4353242" data-attributes="member: 21169"><p>A lot of negative comments about the system can be a real downer. What system you use is such a big deal, it feels like the critic is pretty much opposed to the whole evening's endeavour.</p><p></p><p>I've run 4e once so far and one of the players wasn't much of a fan of the system, preferring 3e. He didn't say anything during the game but for about an hour afterwards it was all negativity which put me on a real downer about the session. The next day I realised it had actually been a good game.</p><p></p><p>If I was going to run for this player again I think I would ask him to cut back on the negativity, for the perfectly reasonable (imo) reason that I don't want to feel depressed after every session.</p><p></p><p>The pessimist and the attention hog both sound very annoying. I don't think I'd want to game with them.</p><p></p><p>Regarding improv, there are prep tricks you can use to make it seem like you're great at it:</p><p>1) A few emergency encounters or mini-adventures that you can drop in anywhere if the players don't follow your main plot.</p><p>2) A list of names to give to the random NPCs the PCs interact with.</p><p></p><p>I agree with you that a certain amount of railroading is essential if a GM is going to be able to use prepared material, which will most likely be better than improv-ed stuff. Do you think your players will be happy with that, given they are used to 100% improv?</p><p></p><p>Good luck, I hope the game goes well.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 4353242, member: 21169"] A lot of negative comments about the system can be a real downer. What system you use is such a big deal, it feels like the critic is pretty much opposed to the whole evening's endeavour. I've run 4e once so far and one of the players wasn't much of a fan of the system, preferring 3e. He didn't say anything during the game but for about an hour afterwards it was all negativity which put me on a real downer about the session. The next day I realised it had actually been a good game. If I was going to run for this player again I think I would ask him to cut back on the negativity, for the perfectly reasonable (imo) reason that I don't want to feel depressed after every session. The pessimist and the attention hog both sound very annoying. I don't think I'd want to game with them. Regarding improv, there are prep tricks you can use to make it seem like you're great at it: 1) A few emergency encounters or mini-adventures that you can drop in anywhere if the players don't follow your main plot. 2) A list of names to give to the random NPCs the PCs interact with. I agree with you that a certain amount of railroading is essential if a GM is going to be able to use prepared material, which will most likely be better than improv-ed stuff. Do you think your players will be happy with that, given they are used to 100% improv? Good luck, I hope the game goes well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Back in the Saddle Again
Top