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<blockquote data-quote="Syrsuro" data-source="post: 4386093" data-attributes="member: 58162"><p>I think as a DM the answer would depend upon the power that you used to gain combat advantage.</p><p> </p><p>There is no question that, for example, flanking would still apply. You stand up and if you are still in position, you can benefit from flanking. </p><p> </p><p>But that was not situtation the OP described.</p><p> </p><p>So what was the power you used? <em>How</em> did it give you combat advantage. </p><p> </p><p>If it was because of the effect of the attack upon the opponent (Easy Target -> staggering blow to enemy; Crimson Edge -> vicious bleeding wound) I would say that the effect was still in place, and thus the combat advantage still applied.</p><p> </p><p>If, on the other hand, the 'effect' was centered on the rogue's position or movement I would be tempted to say that being dropped interrupted their concentration/ tactic, and the combat advantage was lost. For example, Ghost on the Wind - which grants combat advantage in conjunction with a move or shift may be interrupted by the rogue falling down. Or if you gained combat advantage through a feint, I'd say that the feint was interrupted by your body hitting the floor (although I'd probably also be generous and allow you to try to feint again).</p><p> </p><p>And note - going unconscious <em>is</em> very different from the case where the rogue was dropped to 1 point and not healed. The rogue may be in better condition afterwards, but some of these attacks are best (imho) thought of as multi-round combinations. The rogue makes an attack in one round and that gains him a benefit in the next. And in some cases it makes perfect sense that losing consciousness and slumping to the ground - however briefly - would interrupt a multi-round combo move while being battered, but not dropped, would not.</p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4386093, member: 58162"] I think as a DM the answer would depend upon the power that you used to gain combat advantage. There is no question that, for example, flanking would still apply. You stand up and if you are still in position, you can benefit from flanking. But that was not situtation the OP described. So what was the power you used? [I]How[/I] did it give you combat advantage. If it was because of the effect of the attack upon the opponent (Easy Target -> staggering blow to enemy; Crimson Edge -> vicious bleeding wound) I would say that the effect was still in place, and thus the combat advantage still applied. If, on the other hand, the 'effect' was centered on the rogue's position or movement I would be tempted to say that being dropped interrupted their concentration/ tactic, and the combat advantage was lost. For example, Ghost on the Wind - which grants combat advantage in conjunction with a move or shift may be interrupted by the rogue falling down. Or if you gained combat advantage through a feint, I'd say that the feint was interrupted by your body hitting the floor (although I'd probably also be generous and allow you to try to feint again). And note - going unconscious [I]is[/I] very different from the case where the rogue was dropped to 1 point and not healed. The rogue may be in better condition afterwards, but some of these attacks are best (imho) thought of as multi-round combinations. The rogue makes an attack in one round and that gains him a benefit in the next. And in some cases it makes perfect sense that losing consciousness and slumping to the ground - however briefly - would interrupt a multi-round combo move while being battered, but not dropped, would not. Carl [/QUOTE]
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