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Back Off Man... I'm A Scientist [Ghostbusters RPG]
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<blockquote data-quote="DEFCON 1" data-source="post: 2678927" data-attributes="member: 7006"><p>As Gina slides down the pole successfully and gets to Ecto-27, Vince appears and tosses the keys to Sara... who hits the little unlock button on the keychain and opens the doors to the rest of the group. One by one everyone loads their equipment into the back of the hummer and then find seats within (or on top in the case of Xander). Slimer appears from the front of the firehouse through the pair of firehouse doors and smiles at the team getting ready for action.</p><p></p><p>Vince walks over to Sara in the driver's seat and hands her a clipboard.</p><p></p><p><span style="color: Plum">'Okay, here's the important info for the job. You have to head over to Yankee Stadium... there's apparently a group of a dozen ghosts that are haunting the park. From eyewitness accounts they are very loud, very... "drunk"... for lack of a better word. They are moving through the stands and out on the field, making a general nuisance of themselves... screaming the word "Curse" over and over again. I wish I could be more specific, but I'm not a sports person myself so most of what the contact was saying went over my head. But if you get there, go meet a guy by the name of Dylan Wayne and he'll be able to help you get inside and explain a bunch of what is going on.'</span></p><p></p><p>She peers at the six of you from behind her glasses, and if any of you knew who Janine Melnitz was, you'd certainly say that the child's stare is just like her mom's.</p><p></p><p><span style="color: Plum">'Paperwork includes all pricing, contracts and such. Don't do anything before getting Mr. Wayne's signature on everything, because clients tend to stiff us when they get the bill. Use your best judgement. And good luck out there!'</span></p><p></p><p>She nods once, backs away from the truck, and you hear the garage doors begin to open automatically. Sara turns the ignition key and the engine revs a bit, then suddenly she takes you all out of the firehouse like a bat out of hell... sirens wailing, lights flashing. Your first assignment begins! Yankee Stadium!</p><p></p><p>**********</p><p></p><p><span style="color: DimGray">OOC: Remember that you get extra Brownie Points when you talk in character, especially when your actions are going towards your character goals. So random musings, funny convos with each other, inexplicable situations you put yourselves and each other in... all can be a part of the game even when there is nothing "happening" per se. So just like Sara and Elyssa talked for quite a bit on page 1... feel free to just riff and have fun being funny. The actual busting of ghosts is one of the least important aspects of the game (since it's so darned simple), so if you only post one or two lines of dialogue as you wait for combat to begin... you're going to be missing out. Just a little bit of advice to you all. </span> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2678927, member: 7006"] As Gina slides down the pole successfully and gets to Ecto-27, Vince appears and tosses the keys to Sara... who hits the little unlock button on the keychain and opens the doors to the rest of the group. One by one everyone loads their equipment into the back of the hummer and then find seats within (or on top in the case of Xander). Slimer appears from the front of the firehouse through the pair of firehouse doors and smiles at the team getting ready for action. Vince walks over to Sara in the driver's seat and hands her a clipboard. [COLOR=Plum]'Okay, here's the important info for the job. You have to head over to Yankee Stadium... there's apparently a group of a dozen ghosts that are haunting the park. From eyewitness accounts they are very loud, very... "drunk"... for lack of a better word. They are moving through the stands and out on the field, making a general nuisance of themselves... screaming the word "Curse" over and over again. I wish I could be more specific, but I'm not a sports person myself so most of what the contact was saying went over my head. But if you get there, go meet a guy by the name of Dylan Wayne and he'll be able to help you get inside and explain a bunch of what is going on.'[/COLOR] She peers at the six of you from behind her glasses, and if any of you knew who Janine Melnitz was, you'd certainly say that the child's stare is just like her mom's. [COLOR=Plum]'Paperwork includes all pricing, contracts and such. Don't do anything before getting Mr. Wayne's signature on everything, because clients tend to stiff us when they get the bill. Use your best judgement. And good luck out there!'[/COLOR] She nods once, backs away from the truck, and you hear the garage doors begin to open automatically. Sara turns the ignition key and the engine revs a bit, then suddenly she takes you all out of the firehouse like a bat out of hell... sirens wailing, lights flashing. Your first assignment begins! Yankee Stadium! ********** [COLOR=DimGray]OOC: Remember that you get extra Brownie Points when you talk in character, especially when your actions are going towards your character goals. So random musings, funny convos with each other, inexplicable situations you put yourselves and each other in... all can be a part of the game even when there is nothing "happening" per se. So just like Sara and Elyssa talked for quite a bit on page 1... feel free to just riff and have fun being funny. The actual busting of ghosts is one of the least important aspects of the game (since it's so darned simple), so if you only post one or two lines of dialogue as you wait for combat to begin... you're going to be missing out. Just a little bit of advice to you all. [/COLOR] :) [/QUOTE]
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