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Background feats and flexibility
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<blockquote data-quote="maceochaid" data-source="post: 9446741" data-attributes="member: 6789608"><p>I always appreciate Treantmonk's take on things and his background run down is definitely going to be my springboard for how I set up some extra backgrounds for my first games. </p><p></p><p>[MEDIA=youtube]g0ULX8boyI8[/MEDIA]</p><p></p><p>Some of my takeaways for what could happen if I don't provide options will be a optimizing focused player making a Monk feeling pressured into taking Sailor. </p><p></p><p>Similarly if I just open it up entirely and say "free choose your background" the Magic Initiate (Wizard) will be taken by all my players. </p><p></p><p>Essentially I want to add clone backgrounds that suffer from feats Treantmonk lists as mechanically week or with a poor attribute match (Adding Templar so Paladins or Clerics feel they can take something Acolyte-ish), and use the attribute scores to dampen the power level of feats that seem to powerful (Sage with a bonus to intellect scores is the only way to get Magic Initiate (Wizard) so not every fighter takes the same feat).</p><p></p><p>I will have some players that are very flavor focused and will choose based on flavor, and I don't want them to feel outshadowed by optimizers. I will also always have players who love the "Gaminess" of DnD and I want to pull them into role playing by having optimization options that can support a story.</p></blockquote><p></p>
[QUOTE="maceochaid, post: 9446741, member: 6789608"] I always appreciate Treantmonk's take on things and his background run down is definitely going to be my springboard for how I set up some extra backgrounds for my first games. [MEDIA=youtube]g0ULX8boyI8[/MEDIA] Some of my takeaways for what could happen if I don't provide options will be a optimizing focused player making a Monk feeling pressured into taking Sailor. Similarly if I just open it up entirely and say "free choose your background" the Magic Initiate (Wizard) will be taken by all my players. Essentially I want to add clone backgrounds that suffer from feats Treantmonk lists as mechanically week or with a poor attribute match (Adding Templar so Paladins or Clerics feel they can take something Acolyte-ish), and use the attribute scores to dampen the power level of feats that seem to powerful (Sage with a bonus to intellect scores is the only way to get Magic Initiate (Wizard) so not every fighter takes the same feat). I will have some players that are very flavor focused and will choose based on flavor, and I don't want them to feel outshadowed by optimizers. I will also always have players who love the "Gaminess" of DnD and I want to pull them into role playing by having optimization options that can support a story. [/QUOTE]
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