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<blockquote data-quote="John Morrow" data-source="post: 1997952" data-attributes="member: 27012"><p>I've been using the already recommended soundtrack music from the two Conan movies, The Lord of the Rings, Last of the Mohicans, Van Helsing, and Gladiator. In addition, I include a lot of harder to recognize stuff including the Weathering Continent (anime) soundtracks, The 13th Warrior, King Arthur (the recent one), Record of the Lodoss Wars (anime), the Dungeons and Dragons movie (nobody recognized it last week, even though they'd seen the movie), Vampire Hunter D (anime), Kull the Conqerer (I leave the electric guitar tracks out for one of my players who doesn't like them), Scorpion King (the score, not the song soundtrack), the SciFi Channel Dune movies (Dune and Children of Dune), and the Toto Dune soundtrack (the main theme is very recognizable but some other tracks aren't).</p><p></p><p>John Carpenter's Prince of Darkness soundtrack is useful in almost any genre for creepy music. John Carpenter's other soundtracks, including Ghosts of Mars and Escape from New York are good for modern or future games. The sountrack for Hardware is also great for science fiction games. The remix album of the Requiem for a Dream soundtrack also has some good tracks for a modern or future game. If you want retro-future, take a look at Jean-Michel Jarre and Synergy as well as Tangerine Dream.</p><p></p><p>For Westerns, make sure you get a copy of Basil Pouledoris' <u>Quigley Down Under</u>. Think Conan for the Wild West (though the movie takes place in Australia). The Will Smith Wild, Wild, West song can also be useful if the game has a light side to it.</p><p></p><p>If you like heavy metal, I strongly recommend Savatage's Hall of the Mountain King album for dark fantasy games.</p><p></p><p>Some Philip Glass music is strange and interesting. In particular, take a look at Kundun and Koyaanisqatsi. Both are soundtracks.</p><p></p><p>What I've done is load all this stuff on my iPod (though I use the iTunes on my iBook to actually select the music during play) and categorize it into themes like general background music, travel, combat, creepy music, etc. It's sort of a middle ground between selecting specific songs for a scene and just letting the music play. I can just select the "combat" playlist during combat scenes and just let those tracks play. Using playlists also helps me take out inappropriate music from otherwise good soundtracks. For example, Dune and Hardware include dialog from the movies (as does the expanded Escape from New York soundtrack) and a lot of the anime soundtracks include a peppy Japanese pop music song that just doesn't belong. The playlists let me leave those out.</p><p></p><p>Also creepy is the very slow version of (Don't Fear) The Reaper from the Scream soundtrack. There are some other interesting versions of this song on iTunes.</p></blockquote><p></p>
[QUOTE="John Morrow, post: 1997952, member: 27012"] I've been using the already recommended soundtrack music from the two Conan movies, The Lord of the Rings, Last of the Mohicans, Van Helsing, and Gladiator. In addition, I include a lot of harder to recognize stuff including the Weathering Continent (anime) soundtracks, The 13th Warrior, King Arthur (the recent one), Record of the Lodoss Wars (anime), the Dungeons and Dragons movie (nobody recognized it last week, even though they'd seen the movie), Vampire Hunter D (anime), Kull the Conqerer (I leave the electric guitar tracks out for one of my players who doesn't like them), Scorpion King (the score, not the song soundtrack), the SciFi Channel Dune movies (Dune and Children of Dune), and the Toto Dune soundtrack (the main theme is very recognizable but some other tracks aren't). John Carpenter's Prince of Darkness soundtrack is useful in almost any genre for creepy music. John Carpenter's other soundtracks, including Ghosts of Mars and Escape from New York are good for modern or future games. The sountrack for Hardware is also great for science fiction games. The remix album of the Requiem for a Dream soundtrack also has some good tracks for a modern or future game. If you want retro-future, take a look at Jean-Michel Jarre and Synergy as well as Tangerine Dream. For Westerns, make sure you get a copy of Basil Pouledoris' [u]Quigley Down Under[/u]. Think Conan for the Wild West (though the movie takes place in Australia). The Will Smith Wild, Wild, West song can also be useful if the game has a light side to it. If you like heavy metal, I strongly recommend Savatage's Hall of the Mountain King album for dark fantasy games. Some Philip Glass music is strange and interesting. In particular, take a look at Kundun and Koyaanisqatsi. Both are soundtracks. What I've done is load all this stuff on my iPod (though I use the iTunes on my iBook to actually select the music during play) and categorize it into themes like general background music, travel, combat, creepy music, etc. It's sort of a middle ground between selecting specific songs for a scene and just letting the music play. I can just select the "combat" playlist during combat scenes and just let those tracks play. Using playlists also helps me take out inappropriate music from otherwise good soundtracks. For example, Dune and Hardware include dialog from the movies (as does the expanded Escape from New York soundtrack) and a lot of the anime soundtracks include a peppy Japanese pop music song that just doesn't belong. The playlists let me leave those out. Also creepy is the very slow version of (Don't Fear) The Reaper from the Scream soundtrack. There are some other interesting versions of this song on iTunes. [/QUOTE]
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