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General Tabletop Discussion
*Pathfinder & Starfinder
"Background" skill points at Level 1
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<blockquote data-quote="FungiMuncher" data-source="post: 1072031" data-attributes="member: 1094"><p>Yeah, DWARF, I have the same issue with you about what the rules say concerning a PC's background, and the given mechanics. </p><p></p><p>In my campaign, I give +8 skill points at first level, +2 per level after that. I used to require that these bonus points be spent in roleplaying skills, like you mentioned, but have since relaxed on that. Now, the players can select 4 skills at character creation, which will always be considered class skills. </p><p></p><p>It's sort of like giving them a partial level in the expert class. I have not seen any real balance problems with this. My players have generally used the bonus points in the spirit in which they're intended (pehaps I'm lucky in that regard). I see a lot more background development, which I like.</p><p></p><p>On the other hand, the only "balance problems" I consider genuine are issues between the players' characters. I'll make the NPCs as tough as I need 'em. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>If a DM thinks it's an issue, another possible solution would be to make the bonus skill points miscellaneous modifiers, and not full blown "skill ranks." That way, a PC couldn't qualify for any prestige classes any sooner than usual.</p><p></p><p>FM</p></blockquote><p></p>
[QUOTE="FungiMuncher, post: 1072031, member: 1094"] Yeah, DWARF, I have the same issue with you about what the rules say concerning a PC's background, and the given mechanics. In my campaign, I give +8 skill points at first level, +2 per level after that. I used to require that these bonus points be spent in roleplaying skills, like you mentioned, but have since relaxed on that. Now, the players can select 4 skills at character creation, which will always be considered class skills. It's sort of like giving them a partial level in the expert class. I have not seen any real balance problems with this. My players have generally used the bonus points in the spirit in which they're intended (pehaps I'm lucky in that regard). I see a lot more background development, which I like. On the other hand, the only "balance problems" I consider genuine are issues between the players' characters. I'll make the NPCs as tough as I need 'em. :D If a DM thinks it's an issue, another possible solution would be to make the bonus skill points miscellaneous modifiers, and not full blown "skill ranks." That way, a PC couldn't qualify for any prestige classes any sooner than usual. FM [/QUOTE]
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"Background" skill points at Level 1
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