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<blockquote data-quote="Samloyal23" data-source="post: 5866669" data-attributes="member: 21432"><p>Skytop Village is less than a hundred years old, being founded by the merchants guild of Burghausen to make it easier for them the to trade with the Aarakocra that migrate to the island every spring. Aarakocra, being a bit phobic about caves and tunnels just refused to enter the great markets of Burghausen because they were inside a mountain. So, using their newly inventerd hot air balloons, the merchants of Burghausen started carrying supplies to the top of Skytop Mountain, the tallest peak on the island, where many of the birdmen had encampments, and started setting up booths to vend their wares and small smithys to make craft goods on the spot. When the first dirigibles were built, about 50 years ago, things started really moving with the larger loads of cargo and passengers they could carry. Skytop Village is still small, but it is a bustling hub of trade now, full of humans, iron dwarves, aarakocra, and other races from around the island.</p><p></p><p><strong><u>Skyborn Leaper</u></strong></p><p>You grew up at high altitude on a snow-capped peak, becoming hardy and agile.</p><p><em>Prerequisites:</em> 1st-level only, must be from Skytop Village, dex 13+.</p><p><em>Benefits:</em> Balance, climbing, jumping, and rope use are always class skills for you. You receive a +2 bonus on Fortitude saves and are not affected by altitude sickness at altitudes below 20,000 feet. You may change your preferred class to Ranger or Druid. Once you choose a preferred class you cannot change it again.</p><p></p><p><strong><u>Guild Merchant</u></strong></p><p>You come from a clan with numerous connections in the craft guilds of Burghausen. You can get a good deal on almost anything you buy or sell.</p><p><em>Prerequisites:</em> 1st-level only, must be from Burghausen or Skytop. </p><p><em>Benefits:</em> Appraise, bluff, and diplomacy are always class skills for you. When you sell weapons, magic items, or other adventuring goods, you get 75% of the list price rather than 50%. Once per month, you can buy any single item at 75% of the offered price. You can switch your preferred class to Trader or Corsair. Once you choose a preferred class you cannot change it again.</p><p></p><p><strong><u>Treetop Hunter</u></strong></p><p>You grew up in the dense forests below the snowline and you’re used to going out on a limb to get what you want.</p><p><em>Prerequisites:</em> 1st-level only, you must be from Skytop, Dex 13+.</p><p><em>Benefits:</em> Balance, climb, jump, wilderness lore are always class skills for you. You get a +2 bonus on Balance and Climb checks. You are always aclimated to altitudes of 15,000 feet or less. You do not lose your Dexterity bonus to AC when climbing, and attackers do not gain any bonuses to attack you while you are climbing. If you are shooting downward from at least 20 feet above a target you get a +2 attack bonus with any type of bow or crossbow. You can switch your preferred class to Ranger or Fighter. Once you select a preferred class you cannot change it again.</p></blockquote><p></p>
[QUOTE="Samloyal23, post: 5866669, member: 21432"] Skytop Village is less than a hundred years old, being founded by the merchants guild of Burghausen to make it easier for them the to trade with the Aarakocra that migrate to the island every spring. Aarakocra, being a bit phobic about caves and tunnels just refused to enter the great markets of Burghausen because they were inside a mountain. So, using their newly inventerd hot air balloons, the merchants of Burghausen started carrying supplies to the top of Skytop Mountain, the tallest peak on the island, where many of the birdmen had encampments, and started setting up booths to vend their wares and small smithys to make craft goods on the spot. When the first dirigibles were built, about 50 years ago, things started really moving with the larger loads of cargo and passengers they could carry. Skytop Village is still small, but it is a bustling hub of trade now, full of humans, iron dwarves, aarakocra, and other races from around the island. [B][U]Skyborn Leaper[/U][/B] You grew up at high altitude on a snow-capped peak, becoming hardy and agile. [I]Prerequisites:[/I] 1st-level only, must be from Skytop Village, dex 13+. [I]Benefits:[/I] Balance, climbing, jumping, and rope use are always class skills for you. You receive a +2 bonus on Fortitude saves and are not affected by altitude sickness at altitudes below 20,000 feet. You may change your preferred class to Ranger or Druid. Once you choose a preferred class you cannot change it again. [B][U]Guild Merchant[/U][/B] You come from a clan with numerous connections in the craft guilds of Burghausen. You can get a good deal on almost anything you buy or sell. [I]Prerequisites:[/I] 1st-level only, must be from Burghausen or Skytop. [I]Benefits:[/I] Appraise, bluff, and diplomacy are always class skills for you. When you sell weapons, magic items, or other adventuring goods, you get 75% of the list price rather than 50%. Once per month, you can buy any single item at 75% of the offered price. You can switch your preferred class to Trader or Corsair. Once you choose a preferred class you cannot change it again. [B][U]Treetop Hunter[/U][/B] You grew up in the dense forests below the snowline and you’re used to going out on a limb to get what you want. [I]Prerequisites:[/I] 1st-level only, you must be from Skytop, Dex 13+. [I]Benefits:[/I] Balance, climb, jump, wilderness lore are always class skills for you. You get a +2 bonus on Balance and Climb checks. You are always aclimated to altitudes of 15,000 feet or less. You do not lose your Dexterity bonus to AC when climbing, and attackers do not gain any bonuses to attack you while you are climbing. If you are shooting downward from at least 20 feet above a target you get a +2 attack bonus with any type of bow or crossbow. You can switch your preferred class to Ranger or Fighter. Once you select a preferred class you cannot change it again. [/QUOTE]
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