Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Backgrounds and Preferred Classes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Samloyal23" data-source="post: 5868057" data-attributes="member: 21432"><p>An isolated village on the mainland, Shame was a penal colony started by the Burghausen guilds to get rid of people who refused to work or disrupted the work of others, and other cities later sent their own longterm prisoners there as well. Sometimes exile was unjustified but it was considered better than slave labour in the mines. The mainland is barely inhabitable, with rain a rare event and not a tree in sight for miles. The soil is virtually dead, little grows there that can be eaten. The descendents of convicts living there now get what they can from the sea and work hard to tend small garden plots. Most of what they own is salvaged from the ships that landed there ancestors here and flotsam and jetsam off the ocean. There's never enough wood to build any ship that could make it back to civilisation, so the people of Shame make do with what they have. Gangs and criminal "bosses" rule Shame and frequently war with each other. It is a rough, crude town of a few thousand souls, mostly Iron Dwarves, but members of many races are found here, so it is the most racially diverse place in the know world. Beyond it is a vast range of mountains, the Shoulders of Atlas, that few have scaled and live to tell the tale, so there is no place else for the Shameful to go...</p><p></p><p><strong><u>Shameful Brute</u></strong></p><p>You are big and tough and use your strength to get ahead and survive living in Shame.</p><p><em>Prerequisites:</em> 1st-level only, must be from Shame, Str 13+</p><p><em>Benefits:</em> You get a +2 bonus on unarmed attack and damage rolls, including grappling, and +2 starting hp. Climb and jump are always class skills for you. You are illiterate. You receive 1/4 the normal starting money for your class. You can switch your preferred class to Barbarian or Rogue. Once you select a preferred class you cannot change it again.</p><p></p><p><u><strong>Hardy Survivor</strong></u></p><p>You grew up working hard and getting barely enough to eat, using your knowledge of the wilderness to eke out a living.</p><p><em>Prerequisites:</em> 1st-level only, must be from Shame, Con 13+.</p><p><em>Benefits:</em> You only require 1/2 the normal amount of food, water, and rest of someone of your size and race. You get a +2 bonus all Fortitude checks. Climb, knowledge (nature), swim, and wilderness lore are always class skills for you. You add 1/2 your level to 2 of these skills. You receive 1/4 the normal starting money for your class. You can change your preferred class to Ranger or Barbarian. Once you select a preferred class you cannot change it again.</p><p></p><p><strong><u>Rugged Mountaineer</u></strong></p><p>You are one of the few who has dared to live on the Shoulders of Atlas, hunting the wild beasts that dwell on the slopes of these steep, treacherous mountains.</p><p><em>Prerequisites:</em> 1st-level only, must be from Shame, Str 13+, Wis 13+.</p><p><em>Benefits:</em> Balance, climb, jump, knowledge (nature), use rope, and wilderness lore are always class skills for you. You add 1/2 your level to your rank in 2 of these skills. You are aclimated to altitudes up to 20,000 feet. You get a +2 bonus on Fortitude checks. You have 1/5 the normal starting money for your class. You can switch your preferred class to Barbarian, Druid, or Ranger. Once you choose a preferred class you cannot change it again.</p></blockquote><p></p>
[QUOTE="Samloyal23, post: 5868057, member: 21432"] An isolated village on the mainland, Shame was a penal colony started by the Burghausen guilds to get rid of people who refused to work or disrupted the work of others, and other cities later sent their own longterm prisoners there as well. Sometimes exile was unjustified but it was considered better than slave labour in the mines. The mainland is barely inhabitable, with rain a rare event and not a tree in sight for miles. The soil is virtually dead, little grows there that can be eaten. The descendents of convicts living there now get what they can from the sea and work hard to tend small garden plots. Most of what they own is salvaged from the ships that landed there ancestors here and flotsam and jetsam off the ocean. There's never enough wood to build any ship that could make it back to civilisation, so the people of Shame make do with what they have. Gangs and criminal "bosses" rule Shame and frequently war with each other. It is a rough, crude town of a few thousand souls, mostly Iron Dwarves, but members of many races are found here, so it is the most racially diverse place in the know world. Beyond it is a vast range of mountains, the Shoulders of Atlas, that few have scaled and live to tell the tale, so there is no place else for the Shameful to go... [B][U]Shameful Brute[/U][/B] You are big and tough and use your strength to get ahead and survive living in Shame. [I]Prerequisites:[/I] 1st-level only, must be from Shame, Str 13+ [I]Benefits:[/I] You get a +2 bonus on unarmed attack and damage rolls, including grappling, and +2 starting hp. Climb and jump are always class skills for you. You are illiterate. You receive 1/4 the normal starting money for your class. You can switch your preferred class to Barbarian or Rogue. Once you select a preferred class you cannot change it again. [U][B]Hardy Survivor[/B][/U] You grew up working hard and getting barely enough to eat, using your knowledge of the wilderness to eke out a living. [I]Prerequisites:[/I] 1st-level only, must be from Shame, Con 13+. [I]Benefits:[/I] You only require 1/2 the normal amount of food, water, and rest of someone of your size and race. You get a +2 bonus all Fortitude checks. Climb, knowledge (nature), swim, and wilderness lore are always class skills for you. You add 1/2 your level to 2 of these skills. You receive 1/4 the normal starting money for your class. You can change your preferred class to Ranger or Barbarian. Once you select a preferred class you cannot change it again. [B][U]Rugged Mountaineer[/U][/B] You are one of the few who has dared to live on the Shoulders of Atlas, hunting the wild beasts that dwell on the slopes of these steep, treacherous mountains. [I]Prerequisites:[/I] 1st-level only, must be from Shame, Str 13+, Wis 13+. [I]Benefits:[/I] Balance, climb, jump, knowledge (nature), use rope, and wilderness lore are always class skills for you. You add 1/2 your level to your rank in 2 of these skills. You are aclimated to altitudes up to 20,000 feet. You get a +2 bonus on Fortitude checks. You have 1/5 the normal starting money for your class. You can switch your preferred class to Barbarian, Druid, or Ranger. Once you choose a preferred class you cannot change it again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Backgrounds and Preferred Classes
Top