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<blockquote data-quote="GarrettKP" data-source="post: 9722567" data-attributes="member: 6811472"><p>Now that GenCon is over, I wanted to write up everything I now know about 6 of the 18 backgrounds from the new FR books thanks to the preview play pregens.</p><p></p><p>Some of these are more complete than others either because the stat layouts made it obvious which ASI bonuses were available or which skills got chosen. The two new feats included are written up (as much as possible) at the bottom of the post. </p><p></p><p>Genie-Touched</p><p><strong>Ability Scores:</strong> Dexterity, Charisma, (???)</p><p><strong>Feat:</strong> Magic Initiate (Wizard)</p><p><strong>Skill Proficiencies:</strong> Acrobatics and Perception</p><p><strong>Tool Proficiency:</strong> Glassblower’s Tools</p><p><strong>Equipment:</strong> Glassblower’s Tools, Lamp, Oil (3 flasks), Waterskin, Fine Clothes</p><p></p><p>Harper</p><p><strong>Ability Scores:</strong> Dexterity, Charisma, (???)</p><p><strong>Feat:</strong> Harper Agent</p><p><strong>Skill Proficiencies:</strong> Performance and Slight of Hand</p><p><strong>Tool Proficiency:</strong> Disguise Kit</p><p><strong>Equipment:</strong> Disguise Kit, Musical Instrument, Bedroll, Costume, Grappling Hook, Rope, Traveler’s Clothes</p><p></p><p>Ice Fisher</p><p><strong>Ability Scores:</strong> Dexterity, (???), (???)</p><p><strong>Feat:</strong> Tough</p><p><strong>Skill Proficiencies:</strong> (???)</p><p><strong>Tool Proficiency:</strong> Woodcarver’s Tools</p><p><strong>Equipment:</strong> Woodcarver’s Tools, Basket, Block and Tackle, Bucket, Chain, Hunting Trap, Net, Pole, Rations (3 days worth), Rope, Traveler’s Clothes</p><p></p><p>Moonwell Pilgrim</p><p><strong>Ability Scores:</strong> Charisma, (???), (???)</p><p><strong>Feat:</strong> Magic Initiate (Druid)</p><p><strong>Skill Proficiencies:</strong> (???)</p><p><strong>Tool Proficiency:</strong> Painter’s Supplies</p><p><strong>Equipment: </strong>Painter’s Supplies, Bedroll, Pouch, Robe, String, Traveler’s Clothes, Waterskin</p><p></p><p>Purple Dragon Squire</p><p><strong>Ability Scores:</strong> Strength, Charisma, (???)</p><p><strong>Feat:</strong> Purple Dragon Rook</p><p><strong>Skill Proficiencies:</strong> (???)</p><p><strong>Tool Proficiency:</strong> Navigator’s Tools</p><p><strong>Equipment: </strong>Navigator’s Tools, Fine Clothes</p><p></p><p>Shadowmasters Exile</p><p><strong>Ability Scores:</strong> Dexterity, Intelligence, (???)</p><p><strong>Feat:</strong> Savage Attacker</p><p><strong>Skill Proficiencies:</strong> (???)</p><p><strong>Tool Proficiency:</strong> Thieves’ Tools</p><p><strong>Equipment: </strong>Thieves’ Tools, Caltrops, Costume, Grappling Hook, Iron Spikes, Mirror, 2 Pouches, Rope, Traveler’s Clothes</p><p></p><p>Feats</p><p></p><p>Harper Agent</p><p>You know Thieves Cant.</p><p>You gain proficiency in a musical instrument.</p><p>Distracting Melody. When you take the Help action to assist an ally’s attack roll, the enemy you’re distracting can be within 30 feet of you, rather than within 5 feet of you, provided the enemy can see or hear you.</p><p></p><p>Purple Dragon Rook</p><p>Entreat (???, think it’s social skill proficiencies but unsure)</p><p>Rallying Cry. When you roll initiative and don’t have the incapacitated condition, you can choose up to two creatures that you can see within 30 feet of yourself. Those creatures gain Heroic Inspiration. Once you use this benefit, you can’t do so again until you finish a Long Rest.</p></blockquote><p></p>
[QUOTE="GarrettKP, post: 9722567, member: 6811472"] Now that GenCon is over, I wanted to write up everything I now know about 6 of the 18 backgrounds from the new FR books thanks to the preview play pregens. Some of these are more complete than others either because the stat layouts made it obvious which ASI bonuses were available or which skills got chosen. The two new feats included are written up (as much as possible) at the bottom of the post. Genie-Touched [B]Ability Scores:[/B] Dexterity, Charisma, (???) [B]Feat:[/B] Magic Initiate (Wizard) [B]Skill Proficiencies:[/B] Acrobatics and Perception [B]Tool Proficiency:[/B] Glassblower’s Tools [B]Equipment:[/B] Glassblower’s Tools, Lamp, Oil (3 flasks), Waterskin, Fine Clothes Harper [B]Ability Scores:[/B] Dexterity, Charisma, (???) [B]Feat:[/B] Harper Agent [B]Skill Proficiencies:[/B] Performance and Slight of Hand [B]Tool Proficiency:[/B] Disguise Kit [B]Equipment:[/B] Disguise Kit, Musical Instrument, Bedroll, Costume, Grappling Hook, Rope, Traveler’s Clothes Ice Fisher [B]Ability Scores:[/B] Dexterity, (???), (???) [B]Feat:[/B] Tough [B]Skill Proficiencies:[/B] (???) [B]Tool Proficiency:[/B] Woodcarver’s Tools [B]Equipment:[/B] Woodcarver’s Tools, Basket, Block and Tackle, Bucket, Chain, Hunting Trap, Net, Pole, Rations (3 days worth), Rope, Traveler’s Clothes Moonwell Pilgrim [B]Ability Scores:[/B] Charisma, (???), (???) [B]Feat:[/B] Magic Initiate (Druid) [B]Skill Proficiencies:[/B] (???) [B]Tool Proficiency:[/B] Painter’s Supplies [B]Equipment: [/B]Painter’s Supplies, Bedroll, Pouch, Robe, String, Traveler’s Clothes, Waterskin Purple Dragon Squire [B]Ability Scores:[/B] Strength, Charisma, (???) [B]Feat:[/B] Purple Dragon Rook [B]Skill Proficiencies:[/B] (???) [B]Tool Proficiency:[/B] Navigator’s Tools [B]Equipment: [/B]Navigator’s Tools, Fine Clothes Shadowmasters Exile [B]Ability Scores:[/B] Dexterity, Intelligence, (???) [B]Feat:[/B] Savage Attacker [B]Skill Proficiencies:[/B] (???) [B]Tool Proficiency:[/B] Thieves’ Tools [B]Equipment: [/B]Thieves’ Tools, Caltrops, Costume, Grappling Hook, Iron Spikes, Mirror, 2 Pouches, Rope, Traveler’s Clothes Feats Harper Agent You know Thieves Cant. You gain proficiency in a musical instrument. Distracting Melody. When you take the Help action to assist an ally’s attack roll, the enemy you’re distracting can be within 30 feet of you, rather than within 5 feet of you, provided the enemy can see or hear you. Purple Dragon Rook Entreat (???, think it’s social skill proficiencies but unsure) Rallying Cry. When you roll initiative and don’t have the incapacitated condition, you can choose up to two creatures that you can see within 30 feet of yourself. Those creatures gain Heroic Inspiration. Once you use this benefit, you can’t do so again until you finish a Long Rest. [/QUOTE]
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