Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Backgrounds, Merits, Flaws, and Traits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ryuka Tana" data-source="post: 5099309" data-attributes="member: 77562"><p>"You're right I did consider balance, but ultimately, balance is also an issue of the DM's control over circumstances. I tell my PCs that 'no no, this flaw won't matter this campaign', 'that would help a lot in certain circumstances', as much as I can without spoiling the plot."</p><p></p><p>"As for the difference between a Merit and a Feat is pretty similar to that of a racial trait (which some merits/flaws represent, such as Light Sensitivity, or Wild Step, or the one that gives you the charge capacity of half-orcs/orcs) and a feat."</p><p></p><p>"Merits must be relatively power neutral (useful at level 1 and at least somewhat useful at level 30), and must not be 'too powerful' (as determined by the DM) to take at first level. Major merits should be worth more than a feat, but minor merits might simply be a bonus feat, something everyone might like, or something like Polyglot, which allows the user to benefit more from certain feats (though I have many more languages than core in my world)."</p><p></p><p>"Merits are often things that are too specific or difficult to explain through feats. I think when I develop a merit, I consider a character's personality and talents, more than their training. Some people are talented artists, some train for years; and one cannot really learn to be a skilled singer, you can only hone a voice that already has a talent. That's the best way I can think to explain it (metaphors make things so much easier)."</p><p></p><p>"Makes me feel a little like a designer. I hope that helps."</p></blockquote><p></p>
[QUOTE="Ryuka Tana, post: 5099309, member: 77562"] "You're right I did consider balance, but ultimately, balance is also an issue of the DM's control over circumstances. I tell my PCs that 'no no, this flaw won't matter this campaign', 'that would help a lot in certain circumstances', as much as I can without spoiling the plot." "As for the difference between a Merit and a Feat is pretty similar to that of a racial trait (which some merits/flaws represent, such as Light Sensitivity, or Wild Step, or the one that gives you the charge capacity of half-orcs/orcs) and a feat." "Merits must be relatively power neutral (useful at level 1 and at least somewhat useful at level 30), and must not be 'too powerful' (as determined by the DM) to take at first level. Major merits should be worth more than a feat, but minor merits might simply be a bonus feat, something everyone might like, or something like Polyglot, which allows the user to benefit more from certain feats (though I have many more languages than core in my world)." "Merits are often things that are too specific or difficult to explain through feats. I think when I develop a merit, I consider a character's personality and talents, more than their training. Some people are talented artists, some train for years; and one cannot really learn to be a skilled singer, you can only hone a voice that already has a talent. That's the best way I can think to explain it (metaphors make things so much easier)." "Makes me feel a little like a designer. I hope that helps." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Backgrounds, Merits, Flaws, and Traits
Top