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General Tabletop Discussion
*Pathfinder & Starfinder
Backgrounds/Themes? Which do you use?
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<blockquote data-quote="Jhaelen" data-source="post: 5819598" data-attributes="member: 46713"><p>We're currently playing in a Dark Sun campaign, so we used (Dark Sun) themes right from the start - and they're great!</p><p></p><p>Before that, in our 4e Eberron campaign, we often used multiple backgrounds as a starting point for a believable, rich character. The Eberron backgrounds are some of the best in that regard: Most of them provide excellent story hooks.</p><p></p><p>We haven't used any of the more recent themes yet, but from what I've seen they're not as interesting as the Dark Sun ones because they don't offer any attack powers.</p><p>The DS themes are a powerful multi-classing mechanism in addition to providing more flavour and background.</p><p></p><p>E.g. I'm playing an evil Dragonborn Dragon Magic Sorcerer who is a Templar of Dregoth and an Embedded Spy (Tyr Background) trying to find out more about Kalak's demise in the hope of discovering something that will help me to bring about the death of the other sorcerer kings to pave the way for Dregoth's glorious return as the sole ruler of the entire Tyr region.</p><p></p><p>This character is really incredible: It's a striker with a secondary controller role that can serve as a defender in a pinch, granting leader-style boons to the rest of the party.</p><p></p><p>Before the introduction of themes such a versatile character would have been all but impossible to create.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5819598, member: 46713"] We're currently playing in a Dark Sun campaign, so we used (Dark Sun) themes right from the start - and they're great! Before that, in our 4e Eberron campaign, we often used multiple backgrounds as a starting point for a believable, rich character. The Eberron backgrounds are some of the best in that regard: Most of them provide excellent story hooks. We haven't used any of the more recent themes yet, but from what I've seen they're not as interesting as the Dark Sun ones because they don't offer any attack powers. The DS themes are a powerful multi-classing mechanism in addition to providing more flavour and background. E.g. I'm playing an evil Dragonborn Dragon Magic Sorcerer who is a Templar of Dregoth and an Embedded Spy (Tyr Background) trying to find out more about Kalak's demise in the hope of discovering something that will help me to bring about the death of the other sorcerer kings to pave the way for Dregoth's glorious return as the sole ruler of the entire Tyr region. This character is really incredible: It's a striker with a secondary controller role that can serve as a defender in a pinch, granting leader-style boons to the rest of the party. Before the introduction of themes such a versatile character would have been all but impossible to create. [/QUOTE]
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