Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Backstory - How Not To
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Haltherrion" data-source="post: 5415038" data-attributes="member: 18253"><p>In many ways, I agree with this. Some words about what the character did before the game started and some incidents that should or should not motivate them don't mean anything to the game if they don't actually cause observable behaviour in-game.</p><p> </p><p>But, there are plenty of good players who can write a background AND act on it. There are also many players who will play their character with a more distinctive personality having crafted a background first to set the stage. I'm one of them to be honest but the best roleplayers at my table are also the ones who create background.</p><p> </p><p>Maybe this whole issue is one of semantics but I think there is more to it. Per your earlier "wishful thinking" comment, you seem to be saying that a background can't help a player play their character, that it doesn't change how they act. I think that is demonstrably wrong. I have players at my table still acting on motivations introduced by their backgrounds 12 sessions later and I don't expect that to stop by session 24. Will it be modified by in-game events, maybe even some day completely superceded if they resolve all background items? Possibly. But these characters are certainly the sum of their backgrounds and their in-game actions.</p><p> </p><p>My group has 4 core players. In this pool even the weakest player, from an RP point of view, at least makes use of his character's parentage and such written into his background. The rest make heavy to very heavy use of their backgrounds. As a gaming group, few of us would contemplate creating a PC without a background.</p><p> </p><p>Separate of how a background shapes a player's RP of his PC, I simply find them useful as a list of things of interest to the PC. THere are times as a ref I like having that information.</p><p> </p><p>Does a background need to be 20 pages? No, three to five paragraphs work pretty well, a half page to a page or so.</p><p> </p><p>Because of how we do PC creation, backgrounds are not optional for my group's campaigns (whether or not I ref). A background is needed to explain some of the "oddities" introduced in our draft process. However, in a more typical starting session, I would not hold it against a player if they didn't have a background. I think a good player can still do a good job with a PC without it but I also think any player can do a <em>better</em> job with it.</p></blockquote><p></p>
[QUOTE="Haltherrion, post: 5415038, member: 18253"] In many ways, I agree with this. Some words about what the character did before the game started and some incidents that should or should not motivate them don't mean anything to the game if they don't actually cause observable behaviour in-game. But, there are plenty of good players who can write a background AND act on it. There are also many players who will play their character with a more distinctive personality having crafted a background first to set the stage. I'm one of them to be honest but the best roleplayers at my table are also the ones who create background. Maybe this whole issue is one of semantics but I think there is more to it. Per your earlier "wishful thinking" comment, you seem to be saying that a background can't help a player play their character, that it doesn't change how they act. I think that is demonstrably wrong. I have players at my table still acting on motivations introduced by their backgrounds 12 sessions later and I don't expect that to stop by session 24. Will it be modified by in-game events, maybe even some day completely superceded if they resolve all background items? Possibly. But these characters are certainly the sum of their backgrounds and their in-game actions. My group has 4 core players. In this pool even the weakest player, from an RP point of view, at least makes use of his character's parentage and such written into his background. The rest make heavy to very heavy use of their backgrounds. As a gaming group, few of us would contemplate creating a PC without a background. Separate of how a background shapes a player's RP of his PC, I simply find them useful as a list of things of interest to the PC. THere are times as a ref I like having that information. Does a background need to be 20 pages? No, three to five paragraphs work pretty well, a half page to a page or so. Because of how we do PC creation, backgrounds are not optional for my group's campaigns (whether or not I ref). A background is needed to explain some of the "oddities" introduced in our draft process. However, in a more typical starting session, I would not hold it against a player if they didn't have a background. I think a good player can still do a good job with a PC without it but I also think any player can do a [I]better[/I] job with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Backstory - How Not To
Top