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Backstory - How Not To
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<blockquote data-quote="Mallus" data-source="post: 5417996" data-attributes="member: 3887"><p>I'm a big proponent of role-playing games as a kind of fiction, I don't have much use for long, elaborate backstories. I'm much more interested in the stories that emerge during play. </p><p></p><p>I think the longest backstory I've written, for a superhero PC of mine, was two or three paragraphs, with most of the length being an attempt to explain how he could be the ancient <em>Egyptian</em> god of <em>Mexican</em> wrestling. Hint: it involved time travel and post-Singularity BS science!</p><p></p><p>My current PC's backstory is as follows: he was a poet who performed in the disreputable artist's quarter. Now's he's a paladin of a New Age-y cult that preaches Manichean self-improvement culminating in personal apotheosis ie they believe in fighting evil in order to level up! Also, he like fireworks, Pernod, and mice (he's a Dragonborn), roughly in that order. </p><p></p><p>That's all the background I needed for 2.5 years of campaign. </p><p></p><p>I do like to continually amend my character's background, though, as I think up new material. PC's are fictional characters I'm writing. Most of that writing is done through play, but some of it isn't, and I hate to have a character limited by however creative I was feeling at the time of chargen.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5417996, member: 3887"] I'm a big proponent of role-playing games as a kind of fiction, I don't have much use for long, elaborate backstories. I'm much more interested in the stories that emerge during play. I think the longest backstory I've written, for a superhero PC of mine, was two or three paragraphs, with most of the length being an attempt to explain how he could be the ancient [i]Egyptian[/i] god of [i]Mexican[/i] wrestling. Hint: it involved time travel and post-Singularity BS science! My current PC's backstory is as follows: he was a poet who performed in the disreputable artist's quarter. Now's he's a paladin of a New Age-y cult that preaches Manichean self-improvement culminating in personal apotheosis ie they believe in fighting evil in order to level up! Also, he like fireworks, Pernod, and mice (he's a Dragonborn), roughly in that order. That's all the background I needed for 2.5 years of campaign. I do like to continually amend my character's background, though, as I think up new material. PC's are fictional characters I'm writing. Most of that writing is done through play, but some of it isn't, and I hate to have a character limited by however creative I was feeling at the time of chargen. [/QUOTE]
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