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[BAD AXE GAMES] GRIM TALES PDFs and electronic aids, now available at RPGnow!
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<blockquote data-quote="Wulf Ratbane" data-source="post: 1948048" data-attributes="member: 94"><p>[imager]http://www.badaxegames.com/mm/images/products/grim_tales_sourcebook/photo_grim_tales.jpg[/imager] </p><p>Bad Axe Games is pleased to announce that the first of several GRIM TALES PDF products are now available at RPGnow.</p><p></p><p>Please note, GRIM TALES is not required to use any of these products. In keeping with the design philosophy of the ENnie Award Winning GRIM TALES, each pdf product is designed to work with your existing collection of d20 materials.</p><p></p><p><strong>HORROR</strong></p><p>Integrate rules for Horror and Insanity easily into your game. No need for additional attributes, no "sanity" score to track, no changes necessary to your existing monster statblocks. Players make a Horror Check against a Horror Threshold determined by the creature's type (undead, aberration, etc.), with effects ranging from dazed, to panicked, to short and long-term insanities. Full d20 mechanics are provided for a range of real-world psychological disorders.</p><p><a href="http://www.rpgnow.com/product_info.php?products_id=4034&SRC=EnWorld" target="_blank">http://www.rpgnow.com/product_info.php?products_id=4034&SRC=EnWorld</a></p><p></p><p></p><p><strong>MASS COMBAT</strong></p><p>Simple but powerful, this Mass Combat system includes a spreadsheet to ease unit preparation.</p><p><a href="http://www.rpgnow.com/product_info.php?products_id=4037&SRC=EnWorld" target="_blank">http://www.rpgnow.com/product_info.php?products_id=4037&SRC=EnWorld</a></p><p></p><p></p><p><strong>GAMEMASTERING</strong></p><p>The curtain is finally thrown back on the obscure process of determining Encounter Levels (EL) and designing balanced encounters, even groups with mixed CR. Some fans have commented that this single chapter was worth the entire purchase price of Grim Tales. Now that this material has been revised, clarified, and expanded-- not to mention priced at a mere $1.95-- every GM will want to view this groundbreaking design work. This product download includes a spreadsheet for tracking party EL, encounter EL, relative encounter difficulty, expected party survival rate, expected expenditure of party resources, and calculation of experience points.</p><p><a href="http://www.rpgnow.com/product_info.php?products_id=4036&SRC=EnWorld" target="_blank">http://www.rpgnow.com/product_info.php?products_id=4036&SRC=EnWorld</a></p><p></p><p></p><p><strong>CREATURE CREATION</strong></p><p>The crown jewel in the GRIM TALES electronic offerings, this product download contains a spreadsheet that takes the work out of creature creation. Build your monster step-by-step, choosing Type, Hit Dice, Size, Attacks, and so on, and the spreadsheet will calculate the fair and accurate CR for your final creation. This amazing tool comes with the entirety of Chapter 13 in PDF format as a reference guide for the parameters of the design process.</p><p><a href="http://www.rpgnow.com/product_info.php?products_id=4035&SRC=EnWorld" target="_blank">http://www.rpgnow.com/product_info.php?products_id=4035&SRC=EnWorld</a></p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 1948048, member: 94"] [imager]http://www.badaxegames.com/mm/images/products/grim_tales_sourcebook/photo_grim_tales.jpg[/imager] Bad Axe Games is pleased to announce that the first of several GRIM TALES PDF products are now available at RPGnow. Please note, GRIM TALES is not required to use any of these products. In keeping with the design philosophy of the ENnie Award Winning GRIM TALES, each pdf product is designed to work with your existing collection of d20 materials. [b]HORROR[/b] Integrate rules for Horror and Insanity easily into your game. No need for additional attributes, no "sanity" score to track, no changes necessary to your existing monster statblocks. Players make a Horror Check against a Horror Threshold determined by the creature's type (undead, aberration, etc.), with effects ranging from dazed, to panicked, to short and long-term insanities. Full d20 mechanics are provided for a range of real-world psychological disorders. [url]http://www.rpgnow.com/product_info.php?products_id=4034&SRC=EnWorld[/url] [b]MASS COMBAT[/b] Simple but powerful, this Mass Combat system includes a spreadsheet to ease unit preparation. [url]http://www.rpgnow.com/product_info.php?products_id=4037&SRC=EnWorld[/url] [b]GAMEMASTERING[/b] The curtain is finally thrown back on the obscure process of determining Encounter Levels (EL) and designing balanced encounters, even groups with mixed CR. Some fans have commented that this single chapter was worth the entire purchase price of Grim Tales. Now that this material has been revised, clarified, and expanded-- not to mention priced at a mere $1.95-- every GM will want to view this groundbreaking design work. This product download includes a spreadsheet for tracking party EL, encounter EL, relative encounter difficulty, expected party survival rate, expected expenditure of party resources, and calculation of experience points. [url]http://www.rpgnow.com/product_info.php?products_id=4036&SRC=EnWorld[/url] [b]CREATURE CREATION[/b] The crown jewel in the GRIM TALES electronic offerings, this product download contains a spreadsheet that takes the work out of creature creation. Build your monster step-by-step, choosing Type, Hit Dice, Size, Attacks, and so on, and the spreadsheet will calculate the fair and accurate CR for your final creation. This amazing tool comes with the entirety of Chapter 13 in PDF format as a reference guide for the parameters of the design process. [url]http://www.rpgnow.com/product_info.php?products_id=4035&SRC=EnWorld[/url] [/QUOTE]
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[BAD AXE GAMES] GRIM TALES PDFs and electronic aids, now available at RPGnow!
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