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<blockquote data-quote="Elf Witch" data-source="post: 5709306" data-attributes="member: 9037"><p>I most likely would not because I don't enjoy a game where you die because the DM screwed up, or it is just a stupid random encounter and you are rolling badly and the DM is rolling great. It is so much fun to die on a meaningless encounter and now you get to sit for hours at the table because there is no way to get your character raised or bring in a new one. </p><p></p><p>I don't play hack and slash I actually put a lot of thought in my character and while there have been times I have chosen to sacrifice my character for the party or in a big encounter I have died, dying a lot is not fun for me. </p><p></p><p>The other players put a lot of thought in their characters as well and want a lot of role playing so they just don't have the mind set hey you look trust worthy join us. So if a character dies and does not get resurrected then the DM works with everyone to bring in a new character. It is not something done on the fly.</p><p></p><p></p><p>Now I might consider playing in a roll in the open if there are things in place to help prevent death like action points or healing surges. Also I need to know that the DM is willing to fix it if he is the one who screwed up the encounter. </p><p></p><p>We also use the screen to hide certain rolls like spot checks, find traps, sense motive. In our games the DM rolls these not the players. We have found it adds to the game not to know if the reason you didn't spot a trap was because there is not one or you only rolled a 1.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5709306, member: 9037"] I most likely would not because I don't enjoy a game where you die because the DM screwed up, or it is just a stupid random encounter and you are rolling badly and the DM is rolling great. It is so much fun to die on a meaningless encounter and now you get to sit for hours at the table because there is no way to get your character raised or bring in a new one. I don't play hack and slash I actually put a lot of thought in my character and while there have been times I have chosen to sacrifice my character for the party or in a big encounter I have died, dying a lot is not fun for me. The other players put a lot of thought in their characters as well and want a lot of role playing so they just don't have the mind set hey you look trust worthy join us. So if a character dies and does not get resurrected then the DM works with everyone to bring in a new character. It is not something done on the fly. Now I might consider playing in a roll in the open if there are things in place to help prevent death like action points or healing surges. Also I need to know that the DM is willing to fix it if he is the one who screwed up the encounter. We also use the screen to hide certain rolls like spot checks, find traps, sense motive. In our games the DM rolls these not the players. We have found it adds to the game not to know if the reason you didn't spot a trap was because there is not one or you only rolled a 1. [/QUOTE]
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