Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bad GM rulings? How would you rule?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 4072424" data-attributes="member: 32740"><p>As I noted in another post, if the DM wants to win - he wins. If he wants to kill a PC for any reason - they die. Players will understandably get upset if they find their PC in a situation where the DM has "engineered" there to be NO CHANCE of escape, rescue, or other success. It doesn't have to be true that the DM has in fact done so. Players will get upset merely if it APPEARS so.</p><p></p><p>For players to continue to draw enjoyment out of the game, even when the game is supposed to be harsh, they will need to feel that their characters are given reasonable chances for success. That includes for captured characters to escape or be rescued. What one player considers reasonable will almost certainly be a bit different from the next - and ALL will be somewhat different from what the DM feels is reasonable. Open, frequent communication with players is the best way to prevent it from ever being a problem. And no, simply telling them, "Be careful - your PC's REALLY might die in THIS dungeon," is not enough if a player FEELS like he's gotten the shaft (even if he's wrong).</p><p></p><p>Nobody is saying captured PC's must <em>never</em> be killed. We're saying, "Just because you CAN, doesn't mean you SHOULD." The fact that the player is upset rather indicates that the player and DM are NOT on the same page here.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 4072424, member: 32740"] As I noted in another post, if the DM wants to win - he wins. If he wants to kill a PC for any reason - they die. Players will understandably get upset if they find their PC in a situation where the DM has "engineered" there to be NO CHANCE of escape, rescue, or other success. It doesn't have to be true that the DM has in fact done so. Players will get upset merely if it APPEARS so. For players to continue to draw enjoyment out of the game, even when the game is supposed to be harsh, they will need to feel that their characters are given reasonable chances for success. That includes for captured characters to escape or be rescued. What one player considers reasonable will almost certainly be a bit different from the next - and ALL will be somewhat different from what the DM feels is reasonable. Open, frequent communication with players is the best way to prevent it from ever being a problem. And no, simply telling them, "Be careful - your PC's REALLY might die in THIS dungeon," is not enough if a player FEELS like he's gotten the shaft (even if he's wrong). Nobody is saying captured PC's must [I]never[/I] be killed. We're saying, "Just because you CAN, doesn't mean you SHOULD." The fact that the player is upset rather indicates that the player and DM are NOT on the same page here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bad GM rulings? How would you rule?
Top