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<blockquote data-quote="Madeiner" data-source="post: 5664991" data-attributes="member: 61624"><p>I got two boss fights that i'm most proud of.</p><p></p><p>1) Blue dragon. Actually disguised as black dragon to confuse the PC's.</p><p></p><p>They had to summon it using a stone, and then defeat it. This was staged in Dragonfall (pathfinder module). There is a big central tower inside a desert crater.</p><p></p><p>PCs have stationed around 300 dwarves as an army against the dragon.</p><p>They have ballistas and have built stone domes with magic to hide the dwarfes in for cover.</p><p>They summon the dragon.</p><p>It starts to swoop from the sky, taking damage from ballistas and PC's alike. Undead dragons and vermins rise from the sand and attack everyone. Eventually, the dragon crashes into the tower. The dwarves cannot help and have to take care of the other creatures, so the PCs go in alone. They enter from the bottom, while the dragon pelts them with rocks from above.</p><p>Eventually the reach the big pillar where the dragon is throwing rocks from. Spiders climb the pillar and begin to assault the PCs, while they have to defend from the dragon overhead. They manage to kick most of the spiders down and kill many others. Eventually they stagger the dragon, he fails a Fly check, and comes down crashing, breaking the pillar where the PCs were standing, so everyone is falling down. Both the dragon and the PCs have feather fall, so the final fight is back at the bottom of the Tower, which is now collapsing onto itself. Every round, rocks fall (but not everybody dies). The dragon is unable to fly, cornered and low on hp. Eventually they are able to defeat him and escape the collapsing tower. The number of killed dwarfes is exactly as a prophecy said, minus 1. When they reach the city, a old dwarf woman dies of heart attack as he learns his son has died in the battle. Prophecy is complete.</p><p></p><p></p><p>2) The PC enter a big storage room. On the far side, there is a bomb launching undead gnome tech-wizard riding a mecha-spider machine. He is hidden behind a completey closed gate. Small round metal tunnels from the gate allow him to throw bombs to the chamber below, where the players dwell. The bombs are actually animated and follow the PCs around for a few rounds before exploding. They are high damage, so they have to run around before they reach them.</p><p></p><p>The chamber has a lot of barrels. Each time a bomb explodes near one, the barrel releases corrosive acid that is also extremely slipper. This adds a lot to the difficulty, as they have to time for the bombs to explode away from the barrels.</p><p></p><p>Evil gnomes are also stationed inside cages near the boss. They are armed with ballistas that shoot the same acid inside the barrels.</p><p>When the boss is hurt, he can raise his tail and then slam it down, for a lot of electricity damage. He is healed by it. His minions are unaffected, because they are inside Faraday cages.</p><p></p><p>Eventually he lowers the gate and jumps down, attacking PC's. When they see him see raise his tail, they have to run away or be incinerated by lightning. </p><p>When he is low on HP, he activates electricy rods that rise from the floor, healing himself. The PC's notice that there are two of them, so they smash the other while the gnome is fully healed again. </p><p>Tank and spank, while falling to the acid, and eventually the boss comes down.</p><p></p><p>My bosses are pretty epic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> But most of them release a special energy that joins a random PC and grants a feat.</p></blockquote><p></p>
[QUOTE="Madeiner, post: 5664991, member: 61624"] I got two boss fights that i'm most proud of. 1) Blue dragon. Actually disguised as black dragon to confuse the PC's. They had to summon it using a stone, and then defeat it. This was staged in Dragonfall (pathfinder module). There is a big central tower inside a desert crater. PCs have stationed around 300 dwarves as an army against the dragon. They have ballistas and have built stone domes with magic to hide the dwarfes in for cover. They summon the dragon. It starts to swoop from the sky, taking damage from ballistas and PC's alike. Undead dragons and vermins rise from the sand and attack everyone. Eventually, the dragon crashes into the tower. The dwarves cannot help and have to take care of the other creatures, so the PCs go in alone. They enter from the bottom, while the dragon pelts them with rocks from above. Eventually the reach the big pillar where the dragon is throwing rocks from. Spiders climb the pillar and begin to assault the PCs, while they have to defend from the dragon overhead. They manage to kick most of the spiders down and kill many others. Eventually they stagger the dragon, he fails a Fly check, and comes down crashing, breaking the pillar where the PCs were standing, so everyone is falling down. Both the dragon and the PCs have feather fall, so the final fight is back at the bottom of the Tower, which is now collapsing onto itself. Every round, rocks fall (but not everybody dies). The dragon is unable to fly, cornered and low on hp. Eventually they are able to defeat him and escape the collapsing tower. The number of killed dwarfes is exactly as a prophecy said, minus 1. When they reach the city, a old dwarf woman dies of heart attack as he learns his son has died in the battle. Prophecy is complete. 2) The PC enter a big storage room. On the far side, there is a bomb launching undead gnome tech-wizard riding a mecha-spider machine. He is hidden behind a completey closed gate. Small round metal tunnels from the gate allow him to throw bombs to the chamber below, where the players dwell. The bombs are actually animated and follow the PCs around for a few rounds before exploding. They are high damage, so they have to run around before they reach them. The chamber has a lot of barrels. Each time a bomb explodes near one, the barrel releases corrosive acid that is also extremely slipper. This adds a lot to the difficulty, as they have to time for the bombs to explode away from the barrels. Evil gnomes are also stationed inside cages near the boss. They are armed with ballistas that shoot the same acid inside the barrels. When the boss is hurt, he can raise his tail and then slam it down, for a lot of electricity damage. He is healed by it. His minions are unaffected, because they are inside Faraday cages. Eventually he lowers the gate and jumps down, attacking PC's. When they see him see raise his tail, they have to run away or be incinerated by lightning. When he is low on HP, he activates electricy rods that rise from the floor, healing himself. The PC's notice that there are two of them, so they smash the other while the gnome is fully healed again. Tank and spank, while falling to the acid, and eventually the boss comes down. My bosses are pretty epic :P But most of them release a special energy that joins a random PC and grants a feat. [/QUOTE]
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