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<blockquote data-quote="The Shaman" data-source="post: 1995869" data-attributes="member: 26473"><p><strong>Dakota Turnbow</strong></p><p></p><p>Well I don't know that I'd call him a "great" brawler, but Dakota has few peers as a rider and wrangler - revised (final?) draft of my character sheet....</p><p></p><p><span style="font-size: 12px"><u><strong>Dakota Turnbow</strong></u></span></p><p><span style="color: tan">Tough 4/Wrangler 4</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>STR</strong> 10/±0</span></p><p><span style="color: tan"><strong>DEX</strong> 14/+2</span></p><p><span style="color: tan"><strong>CON</strong> 18/+4 [includes +2 for ability boost at 4th and 8th level]</span></p><p><span style="color: tan"><strong>INT</strong> 14/+2</span></p><p><span style="color: tan"><strong>WIS</strong> 10/±0</span></p><p><span style="color: tan"><strong>CHA</strong> 14/+2</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Grit</strong> 87</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Defense</strong> +7 [Tou4 +3 + Wra 4 +2 + Dex +2]</span></p><p><span style="color: tan"><strong>- Touch </strong> +7 [Tou4 +3 + Wra 4 +2 + Dex +2]</span></p><p><span style="color: tan"><strong>- Flat-footed</strong> +5 [Tou4 +3 + Wra 4 +2]</span></p><p><span style="color: tan">- <em>Mounted</em> +8 [Tou4 +3 + Wra 4 +2 + Dex +2 + Defensive Riding +1]</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Initiative</strong> +2</span></p><p><span style="color: tan">- +3 with Colt Thunderer [+1 equipment bonus for double-action revolver]</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>BAB</strong> +6 [Tou 4 +3 + Wra 4 +3]</span></p><p><span style="color: tan"><strong>- Melee</strong> +6 [Tou 4 +3 + Wra 4 +3]</span></p><p><span style="color: tan">-- Unarmed +8 [Improved Brawl +2] [1d8 non-lethal/Crit. 20 (auto. if flat-footed) + 1d4 Streetfighting damage bonus]</span></p><p><span style="color: tan">-- Hunting knife +6 [1d4 piercing/Crit. 19-20/Rng. 10-ft./Size T + 1d4 Streetfighting damage bonus]</span></p><p><span style="color: tan">-- Rifle butt +6 [1d6 bludgeoning/Crit. 20 + 1d4 Streetfighting damage bonus]</span></p><p><span style="color: tan">-- Pistol whip +6 [1d4 bludgeoning/Crit. 20 + 1d4 Streetfighting damage bonus]</span></p><p><span style="color: tan">-- Improvised weapon +2 [1 D/1-2 T/1d3 S/1d4 M/1d6 L bludgeoning/Crit.20/Rang. 10-ft. max]</span></p><p><span style="color: tan"><strong>- Ranged</strong> +8 [Tou 4 +3 + Wra 4 +3 + Dex +2]</span></p><p><span style="color: tan">-- Winchester M1873 +8/+10 (beyond first range increment) [mastercraft sights +2] [Dmg. 2d8/Crit. 20/Rng. 70-ft./Rate SS/Mag. 17 int.+1/Size L]</span></p><p><span style="color: tan">-- Colt Thunderer +9 [mastercraft grips +1] [Dmg. 2d6/Crit. 20/Rng. 30-ft./Rate S/Mag. 6 cyl./Size M]</span></p><p><span style="color: tan">-- Lasso +8 [Entangle -2 to hit, -4 Dex; DC 20 Escape Artist, DC 22 Str, Hard. 0, Grit 2/Rng. 20-ft. max./Rate 1/Size S]</span></p><p><span style="color: tan">-- Hunting knife +8 [1d4 piercing/Crit. 19-20/Rng. 10-ft./Size T]</span></p><p><span style="color: tan"><strong>Fortitude</strong> +8 [Tou 4 +2 + Wra 4 +2 + Con +4]</span></p><p><span style="color: tan"><strong>Reflex</strong> +7 [Tou 4 +1 + Wra 4 +4 + Dex +2]</span></p><p><span style="color: tan"><strong>Will</strong> +2 [Tou 4 +1 + Wra 4 +1]</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Reputation</strong> +1</span></p><p><span style="color: tan"><strong>AP</strong> 45</span></p><p><span style="color: tan"><strong>Wealth</strong> +10 </span></p><p><span style="color: tan"><strong>Allegiances:</strong> Ranchers, the Turnbow family, open range</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Starting Occupation:</strong> Ranch Hand –</span></p><p><span style="color: tan"><em>Class skills</em>: Handle Animal, Ride</span></p><p><span style="color: tan"><em>Bonus feat</em>: Animal Affinity</span></p><p><span style="color: tan">Wealth bonus +1</span></p><p></p><p><u><strong>Skills</strong></u>-</p><p><span style="color: tan">Balance +2 [Dex +2], Bluff +2 [Cha +2], <strong>Climb ±0</strong>, <strong>Concentration +4</strong> [Con +4], <strong>Craft (structural) +4</strong> [2 ranks + Int +2], Diplomacy +2 [Cha +2], Disguise +2 [Cha +2], Escape Artist +2 [Dex +2], Forgery +2 [Int +2], Gamble ±0, <strong>Handle Animal +15</strong> [11 ranks + Cha +2 + Animal Affinity +2]/<strong>+ 19 (horses)</strong> [Bronco Bustin’ ability +4], Hide +2 [Dex +2], <strong>Intimidate +2</strong> [Cha +2], <strong>Jump ±0</strong>, <strong>Knowledge (current events) +2</strong> [Int +2], <strong>Knowledge (popular culture) +2</strong> [Int +2], <strong>Knowledge (streetwise) +2</strong> [Int +2], Knowledge (<em>all</em>) +2 [Int +2], <strong>Listen +3</strong> (3 ranks), Move Silently +2 [Dex +2], Navigate +2 [Int +2], <strong>Perform (sing) +7</strong> [5 ranks + Cha +2], <strong>Profession +4</strong> [4 ranks], <strong>Read/Write Language (<u>English</u>)</strong>, Research +2 [Int +2], <strong>Ride +20</strong> [11 ranks + Dex +2 + Animal Affinity +2 + competence bonus +1 + Bronco Bustin’ ability +4], Search +2 [Int +2], Sense Motive ±0, <strong>Speak Language (<u>English</u>, Cheyenne, Lakota, Spanish)</strong> [3 ranks], <strong>Spot +8</strong> [8 ranks], <strong>Survival +8</strong> [8 ranks], <strong>Swim ±0</strong>, Treat Injury ±0</span></p><p></p><p><strong><u>Feats</u></strong> –</p><p><span style="color: tan">Simple Weapons Proficiency [automatic]</span></p><p><span style="color: tan">Animal Affinity [Ranch Hand starting occupation bonus feat]</span></p><p><span style="color: tan">Personal Firearms Proficiency [starting feat]</span></p><p><span style="color: tan">Defensive Riding [starting feat]</span></p><p><span style="color: tan">Brawl [Tough bonus feat]</span></p><p><span style="color: tan">Streetfighting [3rd-level feat]</span></p><p><span style="color: tan">Knockout Punch [Tough bonus feat]</span></p><p><span style="color: tan">Improved Brawl [6th-level feat]</span></p><p><span style="color: tan">Exotic Ranged Weapon Proficiency (lasso) [Wrangler bonus feat]</span></p><p></p><p><strong><u>Talents</u></strong> –</p><p><span style="color: tan">Robust [Tough – Unbreakable Talent Tree]</span></p><p><span style="color: tan">Stamina [Tough – Unbreakable Talent Tree]</span></p><p></p><p><strong><u>Class Abilities</u></strong> –</p><p><span style="color: tan">Bronco Bustin’ [+4 to Handle Animal and Ride checks for horses]</span></p><p><span style="color: tan">Bareback Riding [no penalty for riding without tack]</span></p><p><span style="color: tan">Cool in the Saddle [may take 10 on all Ride checks]</span></p><p></p><p><strong><u>Equipment</u></strong> –</p><p><span style="color: tan">Excellent horse “Lightning” (cowpony – tricks: Riding (Come, Heel, Stay), Loyalty, Defend, Down)</span></p><p><span style="color: tan">Good horse “Thunder” (trail horse – Riding (Come, Heel, Stay), Work, Loyalty, Fetch)</span></p><p><span style="color: tan">Dog “Lucky” (tricks: Guarding (Attack, Defend, Down, Guard), Loyalty, Stay)</span></p><p><span style="color: tan">Winchester M1873 lever-action repeating rifle with custom sights (+2 mastercraft bonus beyond first range increment) in saddle sheath</span></p><p><span style="color: tan">Colt Thunderer double-action revolver with custom grips (+1 mastercraft bonus) in hip holster</span></p><p><span style="color: tan">Lassos (2) on saddle</span></p><p><span style="color: tan">Hunting knife in belt sheath</span></p><p><span style="color: tan">Saddle, blanket, tack, and bridles (2)</span></p><p><span style="color: tan">Saddlebags (contents: spare flannel shirts (average quality) (2), spare bandannas (2), spare trousers, spare leather gloves, tin cup, cake of soap, pocket mirror, brush and comb, straight razor, box of matches, gun cleaning kit, rations for one week, box of 22 rounds of .44-40 rifle ammo, box of 4 rounds of .41 pistol ammo)</span></p><p><span style="color: tan">Bedroll lashed to saddlebags</span></p><p><span style="color: tan">Canteens (2)</span></p><p><span style="color: tan">Buffalo robe (rolled, contains rain slicker, cloth overcoat) lashed to spare horse</span></p><p><span style="color: tan">Rig (silver-gray cowboy hat with horsehair string, cream print flannel shirt (average quality), indigo silk bandanna, brown wool vest, pocket watch and fob, leather gloves, cordovan leather cartridge belt with 50 rounds of .41 cal. cartridges, plain holster, and beaded knife sheath, brown wool trousers, leather batwing chaps, custom tooled leather boots, plain spurs)</span></p><p><span style="color: tan"></span></p><p><span style="color: tan"><strong>Animals</strong> –</span></p><p><span style="color: tan">“Lightning” [Horse (Animal)/Size L/3d8+6 (19)/MDT 15/Init. +1/Spd. 60-ft./Def. 13, touch 14, flat-hooved 12/BAB +2/ Grap. +7/Hoof +2 (1d4+1), full 2 Hooves +2 (1d4+1)/Spc. 10x10-ft./Rch. 5-ft./SQ Low-light vision, scent/All. Dakota Turnbow/Fort. +5, Refl. +4, Will +2/Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6/Listen +6, Spot +6/CR 1]</span></p><p><span style="color: tan">“Thunder” [Horse (Animal)/Size L/3d8+6 (19)/MDT 15/Init. +1/Spd. 60-ft./Def. 13, touch 14, flat-hooved 12/BAB +2/ Grap. +7/Hoof +2 (1d4+1), full 2 Hooves +2 (1d4+1)/Spc. 10x10-ft./Rch. 5-ft./SQ Low-light vision, scent/All. Dakota Turnbow/Fort. +5, Refl. +4, Will +2/Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6/Listen +6, Spot +6/ CR 1]</span></p><p><span style="color: tan">“Lucky” [Dog (Animal)/Size M/2d8+4 (13)/MDT 15/Init. +2/Spd. 40-ft./Def. 13, touch 12, flat-pawed 11/BAB +1/ Grap. +3/Bite +3 (1d6+3), full Bite +3 (1d6+3)/Spc. 5x5-ft./Rch. 5-ft./SQ Scent/All. Dakota Turnbow/Fort. +5, Refl. +5, Will +1/Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6/Jump +4, Listen +5, Spot +5, Survival +1, Swim +5/CR 1]</span></p><p></p><p><strong><u>Background Information</u></strong> –</p><p><span style="color: tan">Dakota Turnbow was born on 12 December 1852 in Independence, Missouri and moved with his family to Sioux City, Iowa in 1854. His father Fletcher was a horse trader while his mother Elizabeth, a former schoolmarm, took care of Dakota and his older sisters Louise and Isabelle.</span></p><p><span style="color: tan"></span></p><p><span style="color: tan">From an early age Dakota helped his father with the family business, accompanying him on trips to the frontier forts and the various Indian agencies for whom Fletcher provided horses. By the time he was in his late teens, Dakota’s skill as a rider and wrangler were widely-known, and when he received an offer to help drive a herd from Texas to Montana he couldn’t turn it down. For several years Dakota brought cattle north from the southern prairies during the summer months and worked as a line rider during the winter months. The life of a horse trader was firmly put behind him by the wanderlust he inherited on the prairies. </span></p><p><span style="color: tan"></span></p><p><span style="color: tan">Dakota is of average height and build – many have underestimated the cowhand’s hardiness due to his unassuming appearance, to their later chagrin, as there are few tougher wranglers in the saddle than he. His hair is the color of corn silk, like his mother and sisters; it’s worn short and he is clean-shaven. Dakota dresses simply, without frills, aside from a pair of fancy tooled leather Mexican cowboy boots picked up in Texas – he is thrifty, preferring to save his small salary and money he makes buying a few head of cattle each year at the beginning of the drive, instead of gambling, drinking, and whoring it away like most of the other cowpokes.</span></p><p><span style="color: tan"></span></p><p><span style="color: tan">Dakota has a good singing voice, a skill honed over countless starry nights tending the herd on the plains. Like many wranglers, Dakota views townsfolk with amusement, dislikes sodbusters, and despises rustlers, horse thieves, and sheepherders.</span></p><p></p><p>With Cool in the Saddle Dakota gets an automatic 30 for any Ride checks... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><em>Edit</em>: Added the APs as directed. I made a few small changes to the character sheet but nothing significant, mostly fleshing out some details - I think this is pretty much final, and I'll post it in the Rogues Gallery thread when it's up.</p><p></p><p>Hope this is what the good Marshal has in mind... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="The Shaman, post: 1995869, member: 26473"] [b]Dakota Turnbow[/b] Well I don't know that I'd call him a "great" brawler, but Dakota has few peers as a rider and wrangler - revised (final?) draft of my character sheet.... [size=3][U][B]Dakota Turnbow[/B][/U][/size] [color=tan]Tough 4/Wrangler 4 [B]STR[/B] 10/±0 [B]DEX[/B] 14/+2 [B]CON[/B] 18/+4 [includes +2 for ability boost at 4th and 8th level] [B]INT[/B] 14/+2 [B]WIS[/B] 10/±0 [B]CHA[/B] 14/+2 [B]Grit[/B] 87 [B]Defense[/B] +7 [Tou4 +3 + Wra 4 +2 + Dex +2] [B]- Touch [/B] +7 [Tou4 +3 + Wra 4 +2 + Dex +2] [B]- Flat-footed[/B] +5 [Tou4 +3 + Wra 4 +2] - [i]Mounted[/i] +8 [Tou4 +3 + Wra 4 +2 + Dex +2 + Defensive Riding +1] [B]Initiative[/B] +2 - +3 with Colt Thunderer [+1 equipment bonus for double-action revolver] [B]BAB[/B] +6 [Tou 4 +3 + Wra 4 +3] [B]- Melee[/B] +6 [Tou 4 +3 + Wra 4 +3] -- Unarmed +8 [Improved Brawl +2] [1d8 non-lethal/Crit. 20 (auto. if flat-footed) + 1d4 Streetfighting damage bonus] -- Hunting knife +6 [1d4 piercing/Crit. 19-20/Rng. 10-ft./Size T + 1d4 Streetfighting damage bonus] -- Rifle butt +6 [1d6 bludgeoning/Crit. 20 + 1d4 Streetfighting damage bonus] -- Pistol whip +6 [1d4 bludgeoning/Crit. 20 + 1d4 Streetfighting damage bonus] -- Improvised weapon +2 [1 D/1-2 T/1d3 S/1d4 M/1d6 L bludgeoning/Crit.20/Rang. 10-ft. max] [B]- Ranged[/B] +8 [Tou 4 +3 + Wra 4 +3 + Dex +2] -- Winchester M1873 +8/+10 (beyond first range increment) [mastercraft sights +2] [Dmg. 2d8/Crit. 20/Rng. 70-ft./Rate SS/Mag. 17 int.+1/Size L] -- Colt Thunderer +9 [mastercraft grips +1] [Dmg. 2d6/Crit. 20/Rng. 30-ft./Rate S/Mag. 6 cyl./Size M] -- Lasso +8 [Entangle -2 to hit, -4 Dex; DC 20 Escape Artist, DC 22 Str, Hard. 0, Grit 2/Rng. 20-ft. max./Rate 1/Size S] -- Hunting knife +8 [1d4 piercing/Crit. 19-20/Rng. 10-ft./Size T] [B]Fortitude[/B] +8 [Tou 4 +2 + Wra 4 +2 + Con +4] [B]Reflex[/B] +7 [Tou 4 +1 + Wra 4 +4 + Dex +2] [B]Will[/B] +2 [Tou 4 +1 + Wra 4 +1] [B]Reputation[/B] +1 [B]AP[/B] 45 [B]Wealth[/B] +10 [b]Allegiances:[/b] Ranchers, the Turnbow family, open range [b]Starting Occupation:[/b] Ranch Hand – [i]Class skills[/i]: Handle Animal, Ride [i]Bonus feat[/i]: Animal Affinity Wealth bonus +1[/color] [U][B]Skills[/B][/U]- [color=tan]Balance +2 [Dex +2], Bluff +2 [Cha +2], [b]Climb ±0[/b], [b]Concentration +4[/b] [Con +4], [b]Craft (structural) +4[/b] [2 ranks + Int +2], Diplomacy +2 [Cha +2], Disguise +2 [Cha +2], Escape Artist +2 [Dex +2], Forgery +2 [Int +2], Gamble ±0, [b]Handle Animal +15[/b] [11 ranks + Cha +2 + Animal Affinity +2]/[b]+ 19 (horses)[/b] [Bronco Bustin’ ability +4], Hide +2 [Dex +2], [b]Intimidate +2[/b] [Cha +2], [b]Jump ±0[/b], [b]Knowledge (current events) +2[/b] [Int +2], [b]Knowledge (popular culture) +2[/b] [Int +2], [b]Knowledge (streetwise) +2[/b] [Int +2], Knowledge ([i]all[/i]) +2 [Int +2], [b]Listen +3[/b] (3 ranks), Move Silently +2 [Dex +2], Navigate +2 [Int +2], [b]Perform (sing) +7[/b] [5 ranks + Cha +2], [b]Profession +4[/b] [4 ranks], [b]Read/Write Language ([u]English[/u])[/b], Research +2 [Int +2], [b]Ride +20[/b] [11 ranks + Dex +2 + Animal Affinity +2 + competence bonus +1 + Bronco Bustin’ ability +4], Search +2 [Int +2], Sense Motive ±0, [b]Speak Language ([u]English[/u], Cheyenne, Lakota, Spanish)[/b] [3 ranks], [b]Spot +8[/b] [8 ranks], [b]Survival +8[/b] [8 ranks], [b]Swim ±0[/b], Treat Injury ±0[/color] [B][U]Feats[/U][/B] – [color=tan]Simple Weapons Proficiency [automatic] Animal Affinity [Ranch Hand starting occupation bonus feat] Personal Firearms Proficiency [starting feat] Defensive Riding [starting feat] Brawl [Tough bonus feat] Streetfighting [3rd-level feat] Knockout Punch [Tough bonus feat] Improved Brawl [6th-level feat] Exotic Ranged Weapon Proficiency (lasso) [Wrangler bonus feat][/color] [B][U]Talents[/U][/B] – [color=tan]Robust [Tough – Unbreakable Talent Tree] Stamina [Tough – Unbreakable Talent Tree][/color] [b][u]Class Abilities[/u][/b] – [color=tan]Bronco Bustin’ [+4 to Handle Animal and Ride checks for horses] Bareback Riding [no penalty for riding without tack] Cool in the Saddle [may take 10 on all Ride checks][/color] [B][U]Equipment[/U][/B] – [color=tan]Excellent horse “Lightning” (cowpony – tricks: Riding (Come, Heel, Stay), Loyalty, Defend, Down) Good horse “Thunder” (trail horse – Riding (Come, Heel, Stay), Work, Loyalty, Fetch) Dog “Lucky” (tricks: Guarding (Attack, Defend, Down, Guard), Loyalty, Stay) Winchester M1873 lever-action repeating rifle with custom sights (+2 mastercraft bonus beyond first range increment) in saddle sheath Colt Thunderer double-action revolver with custom grips (+1 mastercraft bonus) in hip holster Lassos (2) on saddle Hunting knife in belt sheath Saddle, blanket, tack, and bridles (2) Saddlebags (contents: spare flannel shirts (average quality) (2), spare bandannas (2), spare trousers, spare leather gloves, tin cup, cake of soap, pocket mirror, brush and comb, straight razor, box of matches, gun cleaning kit, rations for one week, box of 22 rounds of .44-40 rifle ammo, box of 4 rounds of .41 pistol ammo) Bedroll lashed to saddlebags Canteens (2) Buffalo robe (rolled, contains rain slicker, cloth overcoat) lashed to spare horse Rig (silver-gray cowboy hat with horsehair string, cream print flannel shirt (average quality), indigo silk bandanna, brown wool vest, pocket watch and fob, leather gloves, cordovan leather cartridge belt with 50 rounds of .41 cal. cartridges, plain holster, and beaded knife sheath, brown wool trousers, leather batwing chaps, custom tooled leather boots, plain spurs) [b]Animals[/b] – “Lightning” [Horse (Animal)/Size L/3d8+6 (19)/MDT 15/Init. +1/Spd. 60-ft./Def. 13, touch 14, flat-hooved 12/BAB +2/ Grap. +7/Hoof +2 (1d4+1), full 2 Hooves +2 (1d4+1)/Spc. 10x10-ft./Rch. 5-ft./SQ Low-light vision, scent/All. Dakota Turnbow/Fort. +5, Refl. +4, Will +2/Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6/Listen +6, Spot +6/CR 1] “Thunder” [Horse (Animal)/Size L/3d8+6 (19)/MDT 15/Init. +1/Spd. 60-ft./Def. 13, touch 14, flat-hooved 12/BAB +2/ Grap. +7/Hoof +2 (1d4+1), full 2 Hooves +2 (1d4+1)/Spc. 10x10-ft./Rch. 5-ft./SQ Low-light vision, scent/All. Dakota Turnbow/Fort. +5, Refl. +4, Will +2/Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6/Listen +6, Spot +6/ CR 1] “Lucky” [Dog (Animal)/Size M/2d8+4 (13)/MDT 15/Init. +2/Spd. 40-ft./Def. 13, touch 12, flat-pawed 11/BAB +1/ Grap. +3/Bite +3 (1d6+3), full Bite +3 (1d6+3)/Spc. 5x5-ft./Rch. 5-ft./SQ Scent/All. Dakota Turnbow/Fort. +5, Refl. +5, Will +1/Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6/Jump +4, Listen +5, Spot +5, Survival +1, Swim +5/CR 1][/color] [B][U]Background Information[/U][/B] – [color=tan]Dakota Turnbow was born on 12 December 1852 in Independence, Missouri and moved with his family to Sioux City, Iowa in 1854. His father Fletcher was a horse trader while his mother Elizabeth, a former schoolmarm, took care of Dakota and his older sisters Louise and Isabelle. From an early age Dakota helped his father with the family business, accompanying him on trips to the frontier forts and the various Indian agencies for whom Fletcher provided horses. By the time he was in his late teens, Dakota’s skill as a rider and wrangler were widely-known, and when he received an offer to help drive a herd from Texas to Montana he couldn’t turn it down. For several years Dakota brought cattle north from the southern prairies during the summer months and worked as a line rider during the winter months. The life of a horse trader was firmly put behind him by the wanderlust he inherited on the prairies. Dakota is of average height and build – many have underestimated the cowhand’s hardiness due to his unassuming appearance, to their later chagrin, as there are few tougher wranglers in the saddle than he. His hair is the color of corn silk, like his mother and sisters; it’s worn short and he is clean-shaven. Dakota dresses simply, without frills, aside from a pair of fancy tooled leather Mexican cowboy boots picked up in Texas – he is thrifty, preferring to save his small salary and money he makes buying a few head of cattle each year at the beginning of the drive, instead of gambling, drinking, and whoring it away like most of the other cowpokes. Dakota has a good singing voice, a skill honed over countless starry nights tending the herd on the plains. Like many wranglers, Dakota views townsfolk with amusement, dislikes sodbusters, and despises rustlers, horse thieves, and sheepherders.[/color] With Cool in the Saddle Dakota gets an automatic 30 for any Ride checks... :) [i]Edit[/i]: Added the APs as directed. I made a few small changes to the character sheet but nothing significant, mostly fleshing out some details - I think this is pretty much final, and I'll post it in the Rogues Gallery thread when it's up. Hope this is what the good Marshal has in mind... :) [/QUOTE]
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