Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Bad Paladin... or My First Paladin thread...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="D+1" data-source="post: 1934389" data-attributes="member: 13654"><p>While it IS possible to take this character concept too far (quite easily in fact) it is precisely the kind of character that disproves the OP's own initial concerns about paladins. This concept is about as rough-around-the-edges as you can be and still BE a paladin. But what's wrong with choosing that as a starting point and working steadily toward that shining-beacon-of-virtue whereas most people seem to want to start with EVERY paladin as s.b.o.v.'s and then look for opportunities to go all Anakin/Vader on us?</p><p>There's one in every crowd isn't there? :\ That is strictly a player problem. It's the kind of player who chooses a completely antithetical character concept for what we can only assume to be a play for attention-by-disruption. If you have a LG party nobody has the right to screw up the game by choosing to play a CE Assassin and claiming it's a "roleplaying choice".</p><p></p><p>This is a character designed to improve with time, not degrade with time. You have FAR less to fear from the character than the character does from YOU looking for reasons to drag him down or keep him down. Given the players perspective on the concept I'd think it would take LESS monitoring than the usual paladin because as a paladin he nowhere to go but up and it's in the players own interests to see to it he moves that direction.</p><p>Put it this way:</p><p></p><p>"Have you ever <em>killed</em> anyone?"</p><p>"Yes. But they were all bad."<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="D+1, post: 1934389, member: 13654"] While it IS possible to take this character concept too far (quite easily in fact) it is precisely the kind of character that disproves the OP's own initial concerns about paladins. This concept is about as rough-around-the-edges as you can be and still BE a paladin. But what's wrong with choosing that as a starting point and working steadily toward that shining-beacon-of-virtue whereas most people seem to want to start with EVERY paladin as s.b.o.v.'s and then look for opportunities to go all Anakin/Vader on us? There's one in every crowd isn't there? :\ That is strictly a player problem. It's the kind of player who chooses a completely antithetical character concept for what we can only assume to be a play for attention-by-disruption. If you have a LG party nobody has the right to screw up the game by choosing to play a CE Assassin and claiming it's a "roleplaying choice". This is a character designed to improve with time, not degrade with time. You have FAR less to fear from the character than the character does from YOU looking for reasons to drag him down or keep him down. Given the players perspective on the concept I'd think it would take LESS monitoring than the usual paladin because as a paladin he nowhere to go but up and it's in the players own interests to see to it he moves that direction. Put it this way: "Have you ever [i]killed[/i] anyone?" "Yes. But they were all bad.":) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Bad Paladin... or My First Paladin thread...
Top