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<blockquote data-quote="Helldritch" data-source="post: 8102175" data-attributes="member: 6855114"><p>As written the feat is pointless.</p><p>There are so many other SA that are either inconsistant, or simply bad ruling. But they're coming from WotC so they must be right.</p><p>A lot of SA simply do not make sense.</p><p></p><p>To equip and use something you must be proficient. By your logic (and the one of SA) any can now use Martial weapons, wands, staves and whatever. But no... it must be on your list... so taking a magic initiate feat should do the trick... bha...</p><p></p><p></p><p>I would never do that. Undead are undead. They should not even be targetable by a raise spell. But that is at least consistent in what I always did. Once undead, you're character is done for. The terror of my player is facing a necromancer that will animate them into zombies or whatever and make sure they'll never get to life again. But this is at my table. Whatever suits yours...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8102175, member: 6855114"] As written the feat is pointless. There are so many other SA that are either inconsistant, or simply bad ruling. But they're coming from WotC so they must be right. A lot of SA simply do not make sense. To equip and use something you must be proficient. By your logic (and the one of SA) any can now use Martial weapons, wands, staves and whatever. But no... it must be on your list... so taking a magic initiate feat should do the trick... bha... I would never do that. Undead are undead. They should not even be targetable by a raise spell. But that is at least consistent in what I always did. Once undead, you're character is done for. The terror of my player is facing a necromancer that will animate them into zombies or whatever and make sure they'll never get to life again. But this is at my table. Whatever suits yours... [/QUOTE]
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