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<blockquote data-quote="Bacon Bits" data-source="post: 8105243" data-attributes="member: 6777737"><p>The Arrow-Catching Shield on p152 doesn't.</p><p></p><p>The items in the DMG switch between "hold," "wear," and "make an attack with". The more items I look at, the more convinced I am that this really is intentional. Maybe it's because they wanted Missile Attractor and Sentinel to work for any character who has the items, but I really can believe that this was intended. The way the item descriptions are written, it would be an obvious thing to consider for every item while reviewing them.</p><p></p><p></p><p>Zero reason... except for all the non-shield armors that the quoted sections cover? Zero reason... except for the shields that don't say they're worn items?</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8105243, member: 6777737"] The Arrow-Catching Shield on p152 doesn't. The items in the DMG switch between "hold," "wear," and "make an attack with". The more items I look at, the more convinced I am that this really is intentional. Maybe it's because they wanted Missile Attractor and Sentinel to work for any character who has the items, but I really can believe that this was intended. The way the item descriptions are written, it would be an obvious thing to consider for every item while reviewing them. Zero reason... except for all the non-shield armors that the quoted sections cover? Zero reason... except for the shields that don't say they're worn items? [/QUOTE]
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