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[BADD] A clinic for DMing Dragons- long
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<blockquote data-quote="Gargoyle" data-source="post: 30065" data-attributes="member: 529"><p>Well, slightly OT, but I don't allow Greater Spell Focus IMC. It's a boring feat and causes the problem you describe in many types of encounters.</p><p></p><p>Aside from that, I think the best way to handle it is to simply increase the size of the dragon encountered. One big disadvantage dragons usually have is that they are almost always outnumbered. A flesh to stone or harm spell is quite useless against a horde of goblins. At best, you might take out one of their leaders. You're better off with a fireball or lightning bolt. But against a dragon, such a spell can be quite useful if your DC is high and you get somewhat lucky. </p><p></p><p>Giving them items and spells that increase their saving throws is a start, but I really think the ideal solution is to just make the dragon larger with a higher CR (and correspondingly higher saves and SR). If the party is packing spells that aren't as effective against the dragon, you may want to lower the size of the dragon and CR. I'm a big fan of the CR/EL system, but it really needs constant evaluation. You have to look at the capabilities of the individual party versus the capabilities of the individual threat.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 30065, member: 529"] Well, slightly OT, but I don't allow Greater Spell Focus IMC. It's a boring feat and causes the problem you describe in many types of encounters. Aside from that, I think the best way to handle it is to simply increase the size of the dragon encountered. One big disadvantage dragons usually have is that they are almost always outnumbered. A flesh to stone or harm spell is quite useless against a horde of goblins. At best, you might take out one of their leaders. You're better off with a fireball or lightning bolt. But against a dragon, such a spell can be quite useful if your DC is high and you get somewhat lucky. Giving them items and spells that increase their saving throws is a start, but I really think the ideal solution is to just make the dragon larger with a higher CR (and correspondingly higher saves and SR). If the party is packing spells that aren't as effective against the dragon, you may want to lower the size of the dragon and CR. I'm a big fan of the CR/EL system, but it really needs constant evaluation. You have to look at the capabilities of the individual party versus the capabilities of the individual threat. [/QUOTE]
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[BADD] A clinic for DMing Dragons- long
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