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General Tabletop Discussion
*Pathfinder & Starfinder
Bags of Holding as transportation devices...
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<blockquote data-quote="Jhulae" data-source="post: 1828685" data-attributes="member: 16958"><p>I think you're overthinking it.</p><p></p><p>Here's a question for you, Coyote. Do you make teleporters calculate the weight they're teleporting by taking the encumbrence of every item in their bags of holding, or just how much weight the bag exerts (such as the type I weighing '25 lbs.'). If it's the former, it seems definitley aganst the RAW as the rules say the bag can carry X amount and only weigh Y amount. If it's the latter, then who cares what it's filled with? What if the characters wanted to carry a living plant in the bag? would that count against them? I think it's foolish to say it would. </p><p></p><p>Therefore, it doesn't matter what is in the bag, living or nonliving.</p><p></p><p>And, having an outsider carry someone in a bag is a fine, imo, and I don't think you were wrong.</p><p></p><p>And, there's no interesting situations that you describe. Items stored in a bag don't get saving throws when something happens to the bag itself, why would a PC get one? Whatever happens to the bag determines what happens to it's contents. </p><p></p><p>What gets me is that everyone is assuming the PCs are going to be teleporting <strong>into</strong> dangerous situations with the party in the bag. I'm pretty sure most parties (mine included) would only use this tactic when going from safe area to safe area or when <strong>escaping</strong> a dangerous situation. Of course, any party stupid enough to teleport blindly into a BBEG's lair gets what it deserves anyway.</p><p></p><p>It honestly makes me laugh to see people talking about disintigrating the bag when a low fort person has it or if the wizard gets knocked out/petrified/etc. I'd like to think your groups have <strong>some</strong> common sense.</p></blockquote><p></p>
[QUOTE="Jhulae, post: 1828685, member: 16958"] I think you're overthinking it. Here's a question for you, Coyote. Do you make teleporters calculate the weight they're teleporting by taking the encumbrence of every item in their bags of holding, or just how much weight the bag exerts (such as the type I weighing '25 lbs.'). If it's the former, it seems definitley aganst the RAW as the rules say the bag can carry X amount and only weigh Y amount. If it's the latter, then who cares what it's filled with? What if the characters wanted to carry a living plant in the bag? would that count against them? I think it's foolish to say it would. Therefore, it doesn't matter what is in the bag, living or nonliving. And, having an outsider carry someone in a bag is a fine, imo, and I don't think you were wrong. And, there's no interesting situations that you describe. Items stored in a bag don't get saving throws when something happens to the bag itself, why would a PC get one? Whatever happens to the bag determines what happens to it's contents. What gets me is that everyone is assuming the PCs are going to be teleporting [b]into[/b] dangerous situations with the party in the bag. I'm pretty sure most parties (mine included) would only use this tactic when going from safe area to safe area or when [b]escaping[/b] a dangerous situation. Of course, any party stupid enough to teleport blindly into a BBEG's lair gets what it deserves anyway. It honestly makes me laugh to see people talking about disintigrating the bag when a low fort person has it or if the wizard gets knocked out/petrified/etc. I'd like to think your groups have [b]some[/b] common sense. [/QUOTE]
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