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<blockquote data-quote="awayfarer" data-source="post: 4223720" data-attributes="member: 42702"><p>Eberron. Xen'drik. I recently spent some time creating a tomb for a long-dead giant hero. A complex where the final burial chamber was accessible only through a tricky tour of the chambers containing the giants favorite servants and wives. The various items and other "stuff" they needed to open the final door would be scattered through several of these chambers. Some of these objects were guarded by undead tomb dwellers. Others hidden behind traps and a couple of rather fiendish puzzles.</p><p></p><p>The PC's had a chime of opening. *bing!*</p><p></p><p>They enter the dead hero's chamber and begin rifling through his enormous burial goods for the mcguffin they're looking for. They have the forsesight to cast "Hide From Undead" before entering the chamber. A few unfriendly fellows that might have been disturbed were therefore, not.</p><p></p><p>The one intelligent undead in the chamber could only fail its will save against the spell on a 1.</p><p></p><p>Do I even need to tell you what it rolled?</p></blockquote><p></p>
[QUOTE="awayfarer, post: 4223720, member: 42702"] Eberron. Xen'drik. I recently spent some time creating a tomb for a long-dead giant hero. A complex where the final burial chamber was accessible only through a tricky tour of the chambers containing the giants favorite servants and wives. The various items and other "stuff" they needed to open the final door would be scattered through several of these chambers. Some of these objects were guarded by undead tomb dwellers. Others hidden behind traps and a couple of rather fiendish puzzles. The PC's had a chime of opening. *bing!* They enter the dead hero's chamber and begin rifling through his enormous burial goods for the mcguffin they're looking for. They have the forsesight to cast "Hide From Undead" before entering the chamber. A few unfriendly fellows that might have been disturbed were therefore, not. The one intelligent undead in the chamber could only fail its will save against the spell on a 1. Do I even need to tell you what it rolled? [/QUOTE]
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