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<blockquote data-quote="Bullgrit" data-source="post: 4803935" data-attributes="member: 31216"><p>As a PC Player what do you think of campaign or character starts that are different than you were lead to believe/understand/expect?</p><p></p><p>Bait & switch is a rather strong term, as it implies an intent to trick the “buyer.” But sometimes the switch isn’t really intentional as much as miscommunication, or maybe the DM makes a change he thinks is minor and fun, but the Player might see as major and unfun.</p><p></p><p>My game group has just started a campaign of Alternity in the Starship Warden (Metamorphosis Alpha) setting. When we made our characters (I’m not the GM), we were all thinking we would be adventuring on a “city ship,” in full, normal operation. But when the campaign started, we woke up from stasis into a sort of post apocalyptic-style environment. One of the PCs (not mine) was mutated from human to a strange, definitely-not-human form.</p><p></p><p>The new setting didn’t bother me (though we’ve only seen a couple of rooms of the ship so far), though it is a drastic change from what I expected. I’m actually looking forward to exploring this devastated environment. But on my drive home after the game session, I got to thinking about the PC that woke up a mutant. After considering it for a few minutes, I concluded that had it been me and my character, I would have told the GM I didn’t want to play that character. </p><p></p><p>I gather from conversation during and after the game session that the Player of the mutant PC didn’t know this was going to happen. It was apparently as much of a surprise to him as it was for all of us.</p><p></p><p>Although I would have finished playing that game session as it happened, I would have afterward told the DM I didn’t like it and want to change (if not that character back to human, then to a different character). I bristle at having my character changed, at the opening of a campaign, from what I was expecting and planning. (This assumes that I correctly and honestly made my character according to the DM’s stated and explained expectations for PCs. I wouldn’t make a raging barbarian for a political escapades campaign, for instance.)</p><p></p><p>I have no problems with character changes that happen organically through campaign play, so long as it’s not a DM-laid railroad. But maybe I’m a bad Player for not willingly accepting such changes to my character at the start of the game? </p><p></p><p>Had you been the Player whose character’s “race” was drastically changed, would you have a problem with it? Or would you just roll with it?</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 4803935, member: 31216"] As a PC Player what do you think of campaign or character starts that are different than you were lead to believe/understand/expect? Bait & switch is a rather strong term, as it implies an intent to trick the “buyer.” But sometimes the switch isn’t really intentional as much as miscommunication, or maybe the DM makes a change he thinks is minor and fun, but the Player might see as major and unfun. My game group has just started a campaign of Alternity in the Starship Warden (Metamorphosis Alpha) setting. When we made our characters (I’m not the GM), we were all thinking we would be adventuring on a “city ship,” in full, normal operation. But when the campaign started, we woke up from stasis into a sort of post apocalyptic-style environment. One of the PCs (not mine) was mutated from human to a strange, definitely-not-human form. The new setting didn’t bother me (though we’ve only seen a couple of rooms of the ship so far), though it is a drastic change from what I expected. I’m actually looking forward to exploring this devastated environment. But on my drive home after the game session, I got to thinking about the PC that woke up a mutant. After considering it for a few minutes, I concluded that had it been me and my character, I would have told the GM I didn’t want to play that character. I gather from conversation during and after the game session that the Player of the mutant PC didn’t know this was going to happen. It was apparently as much of a surprise to him as it was for all of us. Although I would have finished playing that game session as it happened, I would have afterward told the DM I didn’t like it and want to change (if not that character back to human, then to a different character). I bristle at having my character changed, at the opening of a campaign, from what I was expecting and planning. (This assumes that I correctly and honestly made my character according to the DM’s stated and explained expectations for PCs. I wouldn’t make a raging barbarian for a political escapades campaign, for instance.) I have no problems with character changes that happen organically through campaign play, so long as it’s not a DM-laid railroad. But maybe I’m a bad Player for not willingly accepting such changes to my character at the start of the game? Had you been the Player whose character’s “race” was drastically changed, would you have a problem with it? Or would you just roll with it? Bullgrit [/QUOTE]
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