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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4805914" data-attributes="member: 4892"><p>Count me in that group. I have one day a week open to hang with my friends. I don't like fishing or camping, they don't like bowling, etc. (I know you meant more than that I'm just using your specific examples as an illustration.) Gaming is the one interest that all 7 of us have in common. Luckily we have gaming tastes that overlap too and thus haven't actually had the problem of not agreeing on the game. I also happen to have earned the respect of my friends as DM that if I asked them to play something else I wanted to run or pulled a surprise bait & switch, they would give it a chance because they trust that I'm trying to make a fun game for them. I've earned this respect by listening to them when one of my ideas is really not to their liking and seek a compromise that doesn't involve them leaving the table.</p><p></p><p></p><p></p><p>Human nature. Some people (my dad especially) can't possibly believe that I don't like sweet potatoes. They think that if I were just to try sweet potatoes I would love them just as much as they do. Problem is, I <strong>have</strong> tried sweet potatoes, cooked numerous ways and multiple times over my life because my tastes for other things have changed and I thought I should give sweet potatoes a chance. I still hate sweet potatoes.</p><p></p><p>Gamers are even more passionate about their favorite game or genre than my friends and family are about sweet potatoes and can't believe that another player would dislike their preference if they were just to try it. This misguided notion could cause them to 'force' their fellow gamers to try a type of game they've already tried and determined they don't like. </p><p></p><p></p><p></p><p>And I would strongly advocate talking with your DM and the rest of the group to find a game that everyone enjoys. If no common ground can be found then I think it is perfectly valid to walk away as a final option.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4805914, member: 4892"] Count me in that group. I have one day a week open to hang with my friends. I don't like fishing or camping, they don't like bowling, etc. (I know you meant more than that I'm just using your specific examples as an illustration.) Gaming is the one interest that all 7 of us have in common. Luckily we have gaming tastes that overlap too and thus haven't actually had the problem of not agreeing on the game. I also happen to have earned the respect of my friends as DM that if I asked them to play something else I wanted to run or pulled a surprise bait & switch, they would give it a chance because they trust that I'm trying to make a fun game for them. I've earned this respect by listening to them when one of my ideas is really not to their liking and seek a compromise that doesn't involve them leaving the table. Human nature. Some people (my dad especially) can't possibly believe that I don't like sweet potatoes. They think that if I were just to try sweet potatoes I would love them just as much as they do. Problem is, I [B]have[/B] tried sweet potatoes, cooked numerous ways and multiple times over my life because my tastes for other things have changed and I thought I should give sweet potatoes a chance. I still hate sweet potatoes. Gamers are even more passionate about their favorite game or genre than my friends and family are about sweet potatoes and can't believe that another player would dislike their preference if they were just to try it. This misguided notion could cause them to 'force' their fellow gamers to try a type of game they've already tried and determined they don't like. And I would strongly advocate talking with your DM and the rest of the group to find a game that everyone enjoys. If no common ground can be found then I think it is perfectly valid to walk away as a final option. [/QUOTE]
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