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General Tabletop Discussion
*Pathfinder & Starfinder
Balance and Uniformity (an essay)
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5784099" data-attributes="member: 710"><p>I think the counter-example to balance leads to uniformity is also present in 4E. But it came too late. The Knight, the Thief and the Mage from the Essentials books are very different in mechanics. </p><p></p><p>I think the "trick" was primarily that they all share some resource that they "logically" share - hit points or rather healing surges. They implicitely limit how much characters can do for combat between the time they reset. So you can balance static abilites against daily resources and so on.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5784099, member: 710"] I think the counter-example to balance leads to uniformity is also present in 4E. But it came too late. The Knight, the Thief and the Mage from the Essentials books are very different in mechanics. I think the "trick" was primarily that they all share some resource that they "logically" share - hit points or rather healing surges. They implicitely limit how much characters can do for combat between the time they reset. So you can balance static abilites against daily resources and so on. [/QUOTE]
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Balance and Uniformity (an essay)
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