Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance For Irresistable Damage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rystil Arden" data-source="post: 3458508" data-attributes="member: 29014"><p>But it still works. With most other mechanisms, the big rock or adamantine scissors can avoid any effect. The ability to take nothing is crucial in a war of attrition.</p><p></p><p></p><p></p><p>Precisely--this is why the damage has to be low enough that the PC has to use many of them to do anything, even for someone who poured her heart and soul into being good with Irresistible Damage (because unlike any other specialisation where you get better at only one thing, this one will work against anything, even a god). If the character went absolutely berserk (and I do mean all-holds-barred twinked-out spend almost-all-your-feats (though some of the metamagic can be used in other ways) absolutely berserk) with metamagic on this thing, I see 247.5 damage per round (sustainable for 3 rounds at level 20 assuming 28 Int, which is a given) coming from 15d2 (Thesis, Easy, Practical, being a Spellscale--the works!) without using Metamagic Rods (a single Metamagic rod will make that damage much easier and viable with a much more reasonable build, and it need not even be a Greater rod--to be even more evil, you can use the rod and the build and throw in Repeat spell, so they take the same damage next round, also irresistible). This is, in my book, unreasonably high for something that has no defense. </p><p></p><p>2) If the PCs don't have Shield, Brooch of Shielding, or SR, that's completely their own fault--100 or 200 1st-level Wizards with Magic Missile prepared should not be an issue for them, but it will be if they've left themselves exposed like that. </p><p></p><p>SR is not the atomic bomb--SR is one of the R-P-S. It's the thing that (other than orbs, which are a contention) protects against all the biggest damage spells in the game. If the spell is particularly damaging or hard to avoid for its level (other than Orbs, which are a contention), SR is there for you. If SR is rock, the biggest damage spells are scissors, which can't beat rock, but they cut up the vulnerable paper. The Orbs are scissors like their cousins, but they also beat rock.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 3458508, member: 29014"] But it still works. With most other mechanisms, the big rock or adamantine scissors can avoid any effect. The ability to take nothing is crucial in a war of attrition. Precisely--this is why the damage has to be low enough that the PC has to use many of them to do anything, even for someone who poured her heart and soul into being good with Irresistible Damage (because unlike any other specialisation where you get better at only one thing, this one will work against anything, even a god). If the character went absolutely berserk (and I do mean all-holds-barred twinked-out spend almost-all-your-feats (though some of the metamagic can be used in other ways) absolutely berserk) with metamagic on this thing, I see 247.5 damage per round (sustainable for 3 rounds at level 20 assuming 28 Int, which is a given) coming from 15d2 (Thesis, Easy, Practical, being a Spellscale--the works!) without using Metamagic Rods (a single Metamagic rod will make that damage much easier and viable with a much more reasonable build, and it need not even be a Greater rod--to be even more evil, you can use the rod and the build and throw in Repeat spell, so they take the same damage next round, also irresistible). This is, in my book, unreasonably high for something that has no defense. 2) If the PCs don't have Shield, Brooch of Shielding, or SR, that's completely their own fault--100 or 200 1st-level Wizards with Magic Missile prepared should not be an issue for them, but it will be if they've left themselves exposed like that. SR is not the atomic bomb--SR is one of the R-P-S. It's the thing that (other than orbs, which are a contention) protects against all the biggest damage spells in the game. If the spell is particularly damaging or hard to avoid for its level (other than Orbs, which are a contention), SR is there for you. If SR is rock, the biggest damage spells are scissors, which can't beat rock, but they cut up the vulnerable paper. The Orbs are scissors like their cousins, but they also beat rock. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Balance For Irresistable Damage?
Top