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Balance in 4th: All Powers for All Classes All the Time?
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<blockquote data-quote="takasi" data-source="post: 4533985" data-attributes="member: 20194"><p>You could grant at-wills also, essentially letting a fighter cleave one turn and magic missile the next. Items and ability scores, IMO, would help balance this out, and add a lot of variety to tactics. You could force a limited number of at-wills to choose from, but do you think the system is broken if you don't? What are some combos that stand out?</p><p></p><p>Utility would need some boundaries, but it would not be so complicated that it isn't workable. If you use an at will utility for a given level in an encounter then you must continue to use at will utilities of that level for that encounter. If you use an encounter power during the day then you must continue using encounter powers for the day. If you use a daily power then you can no longer use any utilities of that level for the day.</p></blockquote><p></p>
[QUOTE="takasi, post: 4533985, member: 20194"] You could grant at-wills also, essentially letting a fighter cleave one turn and magic missile the next. Items and ability scores, IMO, would help balance this out, and add a lot of variety to tactics. You could force a limited number of at-wills to choose from, but do you think the system is broken if you don't? What are some combos that stand out? Utility would need some boundaries, but it would not be so complicated that it isn't workable. If you use an at will utility for a given level in an encounter then you must continue to use at will utilities of that level for that encounter. If you use an encounter power during the day then you must continue using encounter powers for the day. If you use a daily power then you can no longer use any utilities of that level for the day. [/QUOTE]
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Balance in 4th: All Powers for All Classes All the Time?
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