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Balance Inquiry Arcane Archer Modification
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<blockquote data-quote="SkidAce" data-source="post: 7996889" data-attributes="member: 7706"><p>I like the version of the Arcane Archer (AA) that was published in Xanathar's more than the previous Unearthe Arcana (UA) versions, but felt like there should be something more "always? usable" at 3rd level when the subtype is gained.</p><p></p><p>There are two thoughts for review...feel free to offer pro/cons.</p><p></p><p>a. Ability to change the damage type of the arrows (piercing) to fire, cold, lightning, or acid. Nothing else changes.</p><p>Benefit?: Can target vulnerabilities, maybe light haystacks on fire etc.</p><p></p><p>b. Use an arrow to deliver the effects of a cantrip you know to the range of the bow. No arrow damage, just cantrip damage and effects.</p><p>Benefit?: Extended range for "tricks", (negligible effect in dungeons, big diff outside)</p><p></p><p></p><p>PEACH</p></blockquote><p></p>
[QUOTE="SkidAce, post: 7996889, member: 7706"] I like the version of the Arcane Archer (AA) that was published in Xanathar's more than the previous Unearthe Arcana (UA) versions, but felt like there should be something more "always? usable" at 3rd level when the subtype is gained. There are two thoughts for review...feel free to offer pro/cons. a. Ability to change the damage type of the arrows (piercing) to fire, cold, lightning, or acid. Nothing else changes. Benefit?: Can target vulnerabilities, maybe light haystacks on fire etc. b. Use an arrow to deliver the effects of a cantrip you know to the range of the bow. No arrow damage, just cantrip damage and effects. Benefit?: Extended range for "tricks", (negligible effect in dungeons, big diff outside) PEACH [/QUOTE]
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